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Atari on C64 Big Data Demo [2022] |
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Summary Submitted by chatGPZ on 27 January 2023
from https://forums.atariage.com/topic/342889-atari-on-c64-big-data-..
Quote:
Atari on C64 Big Data Demo
Emulating the Atari2600 on the Commodore 64 mirrors the challenges in Big Data, VLDB's can make even a supercomputer feel like an underpowered pocket calculator.
RelationalFramework evaluates Big Data products in the Enterprise to determine viability and authenticity; sometimes the projects are completely fake with blinking lights like a Christmas tree.
Sometimes an ambitiously fake IT project can be made real with innovation like the GameLoader Atari 2600 Adaptor for the Commodore!
Download the D64 image disc for the Commodore 64 and load and run the loader program:
load"loader",8
run
There are 5 Atari 2600 programs to choose from plus the new Space Invaders overclocked 200%
atarionc64.d64
Here are the 5 Atari 2600 programs to compare on the Atari:
NewSpaceInvaders.binBrkOutLaserBeams.binStarblitz.binDLIDemo.bin
It's a surreal experience playing Atari games on the C64, I hope you enjoy it as much as me! :)
Details:
None of the code has been changed, the Atari programs are static bound to an Atari2600 emulator that adds "fantastic Commodore Graphics to Atari games" just like the Gameloader vaporware advertisement.
Development beta tool included for Player Designed Graphics:
I added extra "C64 only" code to allow the fantastic Commodore graphics to be changed on the fly.
The second Joystick allows you to remap the four PETSCII characters on the background tiles when the button is held down. You can remap the four PETSCII characters on the foreground tiles by using the first joystick in tandem the second joystick button.
Player_Designed_Graphics.JPG.17e92beeecb0689b938df055f7acf6a9.JPG
More technical details on these advanced Atari 2600 games and demos:
Breakout2000LaserBeams Silly Venture Atari demo
Soft Antic Display List Demo for Atari 2600
New Development
I'm working on a SID TIA TRACKER, the SID audio code is currently inefficient and algorithmic, I'm mapping it like the graphics to get it closer to the hardware.
Development tools for writing new C64 Atari 2600 Games:
In addition to Assembly there are two new BASIC programming languages from http://RelationalFramework.com that can be used to write C64 games. Flashback BASIC (created for the Atari Flashback Portable) and SuperCharger BASIC.
These IDE's let you test your Commodore programs on the Atari 2600.
VICE versa:
You can also use the Commodore IDE to test your Atari programs on the Commodore or in VICE.
Look for the C64 IDE release after the Gdansk Silly Venture Winter Art Festival!
Note: PAL is not currently supported, I am hoping to add PAL support for Silly Venture.
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