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F4CG Logo   [2024]

F4CG Logo Released by :
zscs

Release Date :
9 February 2024

Type :
C64 Graphics

Released At :
C64GFX.com CharSet Logo Compo 2024

Achievements :
C64 Graphics Competition at C64GFX.com CharSet Logo Compo 2024 :  #38

User rating:*********_  9.4/10 (40 votes)   See votestatistics
**********  9.9/10 (13 votes) - Public votes only.

Credits :
Code .... zscs of Lethargy, Quantum, The Apace Software
Graphics .... zscs of Lethargy, Quantum, The Apace Software

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by zscs on 9 February 2024
The predecessor Excess logo (not fits into the screen):


Some other prototypes (found a few other temp files with different versions):
Summary
Submitted by zscs on 9 February 2024
As far as I know, you cannot export .prg files from CharPad, therefore I've written a small program in S-MON $C000 that you can use it, until someone writes a more usable one. :) You can find the complete source code as well, see here, below.
I know, not easy to use but at least can work after some trial and error.

File: charpad viewer.prg

Note: This file is unpacked, it has a BASIC SYS line and can be performed
      by typing RUN and pressing ENTER.
      A monitor program might be necessary to load the files to the desired place
      into the memory and set $D021-$D023 init values.
      Written by ZSCS/Quantum/Lethargy/Apace. FREEWARE, you can modify or use it freely. ;)

How to use it
-------------
1. Export files from CharPad C64 Pro v3.69
   Load your .ctm file which consists all data of the Project.

1.a. Export Char Set to a file
     select from menu: File -> Import/Export -> Binary -> Export Character Set...
1.b. Export Character Map
     select from menu: File -> Import/Export -> Binary -> Export Map (8-bit)...
1.c. Export $D800 Attributes
     select from menu: File -> Import/Export -> Binary -> Export Colour Map
     (per map char cell, CmLo)...
1.d. please make note the $d021, $d022 and $d023 vales, this will be necessary later.

2.a. Load charpad viewer.prg
2.b. e.g. using a monitor program, load the files as the following:
 - load Char Set      from memory address $2000
 - load Character map from memory address $2800
 - load $D800 attribs from memory address $2c00
 - Set $D021-23 values
   $0878 (decimal 2168): background color
      POKE 2168,0
   $0882 (decimal 2178): VIC Bg1 (D022, MC1)
      POKE 2178,6:REM blue
   $0887 (decimal 2183): VIC Bg2 (D023, MC2)
      POKE 2183,14:REM light blue
   In code:
   ,0877  a9 00     lda #00
   ,0879  8d 20 d0  sta d020
   ,087c  a9 00     lda #00
   ,087e  8d 21 d0  sta d021
   ,0881  a9 06     lda #06
   ,0883  8d 22 d0  sta d022
   ,0886  a9 0e     lda #0e
   ,0888  8d 23 d0  sta d023

3. Save your file from $0801 to $3000
4. test it by simply typing RUN and pressing key ENTER

----
CODE:
----
,0830  78        sei
,0831  a9 7f     lda #7f
,0833  8d 0d dc  sta dc0d
,0836  8d 0d dd  sta dd0d
,0839  a9 00     lda #00
,083b  8d 1a d0  sta d01a
,083e  ad 0d dc  lda dc0d
,0841  ad 0d dd  lda dd0d
,0844  20 70 08  jsr 0870
,0847  a9 0f     lda #0f
,0849  8d 19 d0  sta d019
,084c  a9 35     lda #35
,084e  85 01     sta   01
,0850  a9 00     lda #00
,0852  8d fe ff  sta fffe
,0855  a9 09     lda #09
,0857  8d ff ff  sta ffff
,085a  a9 1b     lda #1b
,085c  8d 11 d0  sta d011
,085f  a9 32     lda #32
,0861  8d 12 d0  sta d012
,0864  a9 01     lda #01
,0866  8d 1a d0  sta d01a
,0869  8d 19 d0  sta d019
,086c  58        cli
,086d  4c 6d 08  jmp 086d
-----------------------------------
,0870  a9 00     lda #00
,0872  aa        tax
,0873  a8        tay
,0874  2c 00 10  bit 1000
,0877  a9 00     lda #00
,0879  8d 20 d0  sta d020
,087c  a9 00     lda #00
,087e  8d 21 d0  sta d021
,0881  a9 06     lda #06
,0883  8d 22 d0  sta d022
,0886  a9 0e     lda #0e
,0888  8d 23 d0  sta d023
,088b  a2 00     ldx #00
,088d  bd 00 28  lda 2800,x
,0890  9d 00 04  sta 0400,x
,0893  bd 00 29  lda 2900,x
,0896  9d 00 05  sta 0500,x
,0899  bd 00 2a  lda 2a00,x
,089c  9d 00 06  sta 0600,x
,089f  bd f8 2a  lda 2af8,x
,08a2  9d f8 06  sta 06f8,x
,08a5  bd 00 2c  lda 2c00,x
,08a8  9d 00 d8  sta d800,x
,08ab  bd 00 2d  lda 2d00,x
,08ae  9d 00 d9  sta d900,x
,08b1  bd 00 2e  lda 2e00,x
,08b4  9d 00 da  sta da00,x
,08b7  bd f8 2e  lda 2ef8,x
,08ba  9d f8 da  sta daf8,x
,08bd  e8        inx
,08be  d0 cd     bne 088d
,08c0  60        rts
-----------------------------------
.d0900
,0900  ee 19 d0  inc d019
,0903  a9 1b     lda #1b
,0905  8d 11 d0  sta d011
,0908  a9 18     lda #18
,090a  8d 16 d0  sta d016
,090d  a9 18     lda #18
,090f  8d 18 d0  sta d018
,0912  a9 34     lda #34
,0914  cd 12 d0  cmp d012
,0917  d0 fb     bne 0914
,0919  a9 20     lda #20
,091b  8d fe ff  sta fffe
,091e  a9 f9     lda #f9
,0920  8d 12 d0  sta d012
,0923  a9 2a     lda #2a
,0925  8d fe ff  sta fffe
,0928  40        rti
,0929  00        brk
,092a  ee 19 d0  inc d019
,092d  2c 03 10  bit 1003
,0930  a9 32     lda #32
,0932  8d 12 d0  sta d012
,0935  a9 00     lda #00
,0937  8d fe ff  sta fffe
,093a  40        rti
,093b  00        brk
---------------------------------
.

BASIC line:
-----------
10 sys2096:rem charpad hires mc viewer by zscs
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