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Raster Split Fun   [2024]

Raster Split Fun Released by :
Replay, Singular [web]

Release Date :
29 June 2024

Type :
Related Release

Released At :
Arok Party 2024

Achievements :
WiLD Demo Competition at Arok Party 2024 :  #1

User rating:awaiting 8 votes (5 left)   See votestatistics

Credits :
Code .... Scorpy of Replay, Singular
Music .... Eclipse of Xymox

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Yogibear on 6 July 2024
Looks great!
User Comment
Submitted by tlr on 3 July 2024
Cool! Good thing there are no grey dots in the U64 implementation though. ;)
User Comment
Submitted by iAN CooG on 3 July 2024
Reminds of Amber Cow - a demo that only works on a specific version of an emulator (until it got redone and made it properly: Amber Cow - The Real Experience )
User Comment
Submitted by Retroluzzer on 3 July 2024
Can't get this running on U64 V1.43 - 3.11 :(
User Comment
Submitted by chatGPZ on 2 July 2024
Platform is "Ultimate64 v1.41 - 3.10a" (and i wouldn't be surprised at all if future updates break it)
User Comment
Submitted by Joe on 2 July 2024
Cool! What is this platform called? When I saw the cat transition I was actually thinking about sprites and chars and that it could do it down the real machine. Why do you guys stay on C64 add-ons and not Amiga/ PC instead, if you want to do more than the regular stuff. But it's interesting, just hard for people not having the tools, hardware, add-ons etc. Maybe best stay on real C64-stuff on a c64-stuffed channel?
User Comment
Submitted by chatGPZ on 2 July 2024
I fail to see how this is a C64 Demo. It is not even a border case.

It also seems like the U64 implements a complete phantasy VICII in 48MHz mode - because with just a CPU turbo this kind of thing would not still not work. That makes this even less of a C64 demo.
User Comment
Submitted by Higgie on 2 July 2024
What Jammer said! If I would watch it as a c64 demo it would suck hard. :-/
User Comment
Submitted by Scorpy on 2 July 2024
Video can be found on https://www.youtube.com/watch?v=eub1AmT-Gys

This prod is hardly cycle optimized for Ultimate64@48Mhz turbo mode.
User Comment
Submitted by Jammer on 2 July 2024
Is it technically a C64 release? It can run on stock hardware but it doesn't work properly so kinda borderline case.
User Comment
Submitted by icon on 2 July 2024
Video?
User Comment
Submitted by iAN CooG on 2 July 2024
At least the tune is good
User Comment
Submitted by Scorpy on 2 July 2024
8 kb intro for Ultimate64, 48MHz turbo mode. There are two versions: with or without the info screen. (Without info screen it's below 8 kByte)

All effects use the raster-split technique. Changing the background color register at 48MHz results in an image element with a width of exactly 1 pixel. With this technique, a 394x288 image can be produced. Unfortunately, 8 double-width columns are also created, but they are not noticeable.

Credits:
Code: Scorpy
Music: Eclipse
Graphic: unknown artist

Used Ultimate64 v1.41 - 3.10a
To setup please enable turbo mode manual 48MHz or in Turbo Control select U64 Turbo Registers.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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