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AKA :
png2koala png2hires png2sprites png2chars animation2prg sid2prg gif2prg png2mcibitmap png2ecm png2mixedcharset png2petscii
Website :
https://github.com/staD020/png2prg
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
Summary Submitted by Burglar on 18 March 2025
# PNG2PRG 1.10 by burg
Png2prg converts a 320x200 image (png/gif/jpeg) to a c64 hires or
multicolor bitmap, charset, petscii, ecm or sprites prg. It will find the best
matching palette and background/bitpair-colors automatically, no need to modify
your source images or configure a palette.
Vice screenshots with default borders (384x272) are automatically cropped.
Vice's main screen offset is at x=32, y=35.
Images in sprite dimensions will be converted to sprites.
The resulting .prg includes the 2-byte start address and optional displayer.
The displayers can optionally play a .sid tune.
This tool can be used in all buildchains on all common platforms.
## What is new
Png2prg 1.10 introduces petscii animation support, including unique border and
background color per frame.
The -no-fade flag was added to skip fullscreen fade and not waste a ton of RAM
in koala/hires/petscii displayers.
The -no-anim flag was added to allow storing each frame's screenram of charset
animations in full. Especially useful when converting a multi-screen charset. |
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