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Ice Cream Castle   [1991]

Ice Cream Castle Released by :

Release Date :
April 1991

Type :
C64 Demo

User rating:*********_  9.2/10 (29 votes)   See votestatistics
*********_  9.1/10 (10 votes) - Public votes only.

Credits :
Code .... Crossbow of Crest
  Vision of Crest
Music .... David Dunn
  Drax of Bonzai, Crest, Vibrants
  GT of Moz(IC)art, Offence
  JCH of Ikari, The Dominators, Vibrants
  Xayne of Beat Machine, Crest
Graphics .... Crossbow of Crest
  VIP of Crest, Gummibärchenfront
  Xaver of Gummibärchenfront
Text .... Crossbow of Crest
  Vision of Crest
  Xayne of Beat Machine, Crest
Charset .... Crossbow of Crest
  VIP of Crest, Gummibärchenfront
  Vision of Crest
  Xaver of Gummibärchenfront

SIDs used in this release :
Fast Junk(/MUSICIANS/M/MSK/Fast_Junk.sid)
Flight Path 737(/MUSICIANS/D/Dunn_David/Flight_Path_737.sid)
Heavy Hit(/MUSICIANS/J/JCH/Heavy_Hit.sid)
Hot Ice(/MUSICIANS/B/Beat_Machine/Xayne/Hot_Ice.sid)
House Zak(/MUSICIANS/M/MSK/House_Zak.sid)
Ice Cream Castle (orange part)(/MUSICIANS/M/MSK/Ice_Cream_Castle_orange_part.sid)
Ice Cream Tune(/MUSICIANS/B/Beat_Machine/Xayne/Ice_Cream_Tune.sid)
JT Remake(/MUSICIANS/B/Beat_Machine/Xayne/JT_Remake.sid)
Mr. Satan(/MUSICIANS/D/DRAX/Mr_Satan.sid)
No Where(/MUSICIANS/M/MSK/No_Where.sid)
The Puma(/MUSICIANS/J/JCH/Puma.sid)

Scrolltext and other text in this release : ()

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User Comment
Submitted by hedning on 19 March 2016
Wow! First time a saw this. Great stuff! :O
User Comment
Submitted by Sith on 3 April 2014
Wow. One of the best tech demos for me. Tons and tons of gorgeous effects. Very oldskool but very good. Those pics in there were top notch as well. Oh and Heil Hitl... I mean Crest. :p
User Comment
Submitted by DeeKay on 14 December 2009
A true classic. Love the Don Martin anims Xbow made for the menu! ;-) I just wish that GBF did antialiasing, then their pics would have been the perfect color orgasm. Speaking of which: Looking at the 3 FLI linecruncher today makes me lol: "Crest Party Time" with a wanking Hitler? What? "Congratulations! You have got a Crest demo!" WTF???? 8)))
User Comment
Submitted by Testa on 15 February 2009
this is a very nice oldschool demo...a true classic one...

User Comment
Submitted by Stan on 11 February 2008
yah, great memories go along with that.
User Comment
Submitted by plagueis on 11 February 2008
Amazing! This is my personal number one demo right now! This is exactly what I like to see. Wow.

Lord Plagueis
User Comment
Submitted by Total Chaos on 20 March 2007
priceless Cruzer :D
User Comment
Submitted by Cruzer on 20 March 2007
Great classic, full of oldskool innovative spirit.

Btw, isn't the group name wrong? :)

User Comment
Submitted by Krill on 20 March 2007
Yes, i remember analyzing almost every part with the Action Replay monitor, this demo taught me a lot of tricks. Great music!
User Comment
Submitted by Honesty on 20 March 2007
Yeah this was the big time from Crest.
I remember many guys getting big eyes when seeing all that nice fli stuff and eci effects.
Opens a new area to coding due to vic abuse at it´s time.
User Comment
Submitted by Stainless Steel on 17 March 2007
Goddamnit this is some great shit. the demo flow is a bit odd but there's some serious coderpr0n here.

Also there's some total kick ass music in this really awesome, straight 10. Especially JCH's "the Puma".

Despite it being a bit aged its a must see.

User Comment
Submitted by psych on 19 October 2006
Very nice demo - music rules ;)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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