Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Crest Avantgarde   [1992]

Crest Avantgarde Released by :

Release Date :
25 December 1992

Type :
C64 Demo

Four Years Crest, White Christmas, We Can't Code, The Real Thing, Cemetery, Cementery, Watch and Go, We Fight Fascism, We Fight Fashism, Avantgarde

User rating:*********_  9.1/10 (31 votes)   See votestatistics
*********_  9/10 (11 votes) - Public votes only.

Credits :
Code .... Crossbow of Crest
  Vision of Crest
Music .... Deek of Crest, Digital Syndicate, Vibrants
  Drax of Bonzai, Crest, Vibrants
  JCH of The Dominators, Vibrants
  MSK of Crest
  Xayne of Beat Machine, Crest
Graphics .... Crossbow of Crest
  VIP of Crest, Gummibärchenfront
Text .... Goldrush of Crest

SIDs used in this release :
Broken Bottles(/MUSICIANS/D/Deek/Broken_Bottles.sid)
Coops Ups(/MUSICIANS/J/JCH/Coops_Ups.sid)
Deadtunes (version 2)(/MUSICIANS/D/Deek/Deadtunes_version_2.sid)
Junk Zakk(/MUSICIANS/D/DRAX/Junk_Zakk.sid)
Land of Illusion(/MUSICIANS/M/MSK/Land_of_Illusion.sid)
Shorty 2(/MUSICIANS/B/Beat_Machine/Xayne/Shorty_2.sid)
Shorty 2 (v2)(/MUSICIANS/B/Beat_Machine/Xayne/Shorty_2_v2.sid)
The Thief (he eats beef)(/MUSICIANS/D/Deek/Thief_he_eats_beef.sid)

Download :

Look for downloads on external sites:

User Comment
Submitted by The Syndrom on 22 December 2020
@Kal , no "Crest Avantgarde" is the real name.
User Comment
Submitted by KAL_123 on 22 December 2020
I only know this great demo under the name "White Christmas". That's also what is written in the first part. Maybe the main-name should be "White Christmas" and "Crest Avantgarde" then should be added to the various AKA names for this release? Only a suggestion, but could maybe make sense when looking at the first part. Only a member of Crest itself could finally answer the thing here with all these names for this production. :)
User Comment
Submitted by DAM on 9 September 2019
Absolute classic! One I come back to often, especially for the sublime music.
User Comment
Submitted by Cruzer on 30 May 2015
Quality demo full of neat little details that aren't explained, but where it's assumed that you know enough about the limits of the machine to appreciate them. A lot of the tricks really annoyed me in the old days, such as the hires scroller in GULB, since I couldn't figure out how they were done, and much less how this god called Crossbow could keep coming up with so many new ideas on how to do things that we all assumed were impossible.

bepp: Load second file ,8,1 and then run.
User Comment
Submitted by Sith on 27 March 2014
Too many oldskool scroll-texts for my taste, but because everything looks so licked and there is some really gorgeous music it is still a keeper for me. And those bricks in upper and lower borders with balls running through them, wtf?!? That was stunning.
User Comment
Submitted by bepp on 15 September 2011
Hmmm... first file does not load, nor does second one. Syntax error in both. Tried both with and without AR. Tried both in VICE and real HW. Not on real floppy though. Had to load each part in turn... What's up?
User Comment
Submitted by Wile Coyote on 13 September 2011
1 of the Top 5 Crest Demos!
For some reason I always liked the Rose part. Oh and GULB.

They should make more demos like this.
User Comment
Submitted by Dane on 12 September 2011
Load second file in dir instead. :)
User Comment
Submitted by bepp on 12 September 2011
Hmmm... what do I need to do to get this demo started? I get a syntax error on 8381 every time I try to run it. What did I miss? ;-(
User Comment
Submitted by ThunderBlade on 6 July 2009
Should be more famous, for what it does.

Could it be that it doesn't always show all parts?
User Comment
Submitted by Zyron on 9 May 2009
Another thing that made this extremely memorable, at least to me, is the fact that there are so many variations of the demo & the directory. Absolutely fabulous demo!
User Comment
Submitted by Testa on 9 May 2009
the dypp part is really something, i never figured out how it is possible to hold so much dypp scrollers...
together with the moving spltrasterbars you have a lot of action going on.. basicly impossible,,,
but here it is done... very cool...

edit: Ha.. i figured it out... i thought i was very hard to code.. but after all it isn't so hard... respect to the person who inveted this trick in the first place.. i wonder if this trick is used with bigger charsets.. for example a 6x6 char dypp scroller....

User Comment
Submitted by assiduous on 23 October 2008
@HCL: its impossible to reproduce this picture correctly as a static screen shot. something like Sorex proposed would be more appropriate.

i`ve captured adjacent frames from a real C64 and merged them in Gimp:

50% opacity of the front layer: http://img100.imageshack.us/img100/9807/50jd5.png
35% opacity of the the front layer(slightly closer to what it looks like but still bad): http://img125.imageshack.us/img125/4274/35yv3.png
User Comment
Submitted by HCL on 21 October 2008
..talkin'bout misleading screen dumps (yes..), where does this one come from!? I bet someone clicked more than 2 buttons in PfotoChop to render this picture. From hell!! Act now!

Oh, and the demo is an all time high! A legend!
User Comment
Submitted by d0c on 21 October 2008
wrong ar on the picture, its a nuke...
User Comment
Submitted by Testa on 21 October 2008
great demo, very clever vic-2 tricks and realy nice tunes...
User Comment
Submitted by Stan on 2 February 2008
Probably one of the best soundtracks for a demo ever.
User Comment
Submitted by Dane on 5 September 2007
Spectacular demo. Avantgarde will never cease to inspire me.
User Comment
Submitted by Ed on 4 December 2006
The most wicked part of it was just as HCL once noted; this demo features music for several productions alone. Like some other sceners hated; The Directory is reorganized and some parts look different.

Although it speaks more of a restriction rather than unlimited possibilities, the impression at that time was something endless, something quite unique and in a way like the name says something of a Avantgarde thing...
User Comment
Submitted by Scroll on 6 July 2006
This is my favourite C64 demo of all time, in terms of coding. I never saw a demo with more apparently impossible-to-do VIC-tricks.
User Comment
Submitted by Krill on 19 August 2005
Ben: Chars in the upper and lower border, yes? :D
User Comment
Submitted by Stan on 18 August 2005
For some reason I wanted to watch this demo over tonight. Great stuff! And awesome soundtrack by Deek, Drax, MSK and Xayne. Two thumbs up!
User Comment
Submitted by Britelite on 29 August 2003
My favourite Crest-demo, really rules =)
Search CSDb
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (23)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
· Discuss this release
Info on other sites
· Pouët
· YouTube
Sponsored links
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2023
Page generated in: 0.103 sec.