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Hour Toolz   [1994]

Hour Toolz Released by :
Agony Design

Release Date :
1994

Type :
C64 Tool Collection

AKA :
Mini Tool-Collection

User rating:awaiting 8 votes (8 left)

Credits :
Code .... Explorer of Agony Design, Color 7
  Morris of Agony Design, Extacy, Fake Industry, Fantastic 4 Cracking Group
Music .... Jeff of Camelot, Cyberzound Productions
  Trays of Smartworks
Graphics .... Viper of Agony Design


SIDs used in this release :
12-speed tune(/MUSICIANS/J/Jeff/12-speed_tune.sid)
Justintime (part 8)(/MUSICIANS/T/Trays/Justintime_part_8.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Trivia Info
Submitted by CyberBrain on 29 January 2002
* Hour Toolz - our mini tool collection contains tools coded by Morris & Explorer. There are :
* Cross Linker Depacker v1 - the name is self explaining, this is small tool to de-link proggies linked by Cross Linker.
* The Packer 2 - great charpacker by Morris using Action-Replay's extra-memory and turbo, has a lot of flags and overall pack result is very good. Used e.g. in Octanoter.
* AR Sprite Editor v1.8 - this tool is especially designed for Action Replay users. It uses the module's internal extra memory and allows the user to edit sprites in the freezer. Produced by Morris.
* AR Font Editor v2.0 - almost the same as above, but this is a font-editor. Very handy if you need to improve some dots in certain fonts. Coded by Morris.
* Dark Packer v3.1 - fast charpacker with three flags (Morris)
* Octanoter 492.47 - one of the most well known tools on the scene. A notemaker with a lot of useful options such as octa music player, wordwrap etc... By Morris.
* Fast Read 1.0 - fast floppy access routines. Can be used in packers or other stuff. It is short and easy to use. Coded by our drive-hero - Explorer.
* Fast Save 1.0 - similar to previous one, it allows you to use a fast-save option in your programs. It is useful in tools. Coded by Explorer.
* Irq/Nmi Loader 1.0 - a loader mainly designed for games and demos. It allows you to load data with enabled IRQ routines - so you can load data while playing music, running a demo effect or something similar. Coded by Explorer.
* AR Just a Game 1.0 - do you remember mine-sweeper in Microsoft's Windows? It is the same game but it works in Action Replay's freezer mode. Coded by Morris.
* AR Just a Packer 1.0 - nice idea. You can load all data into the RAM, then enter freezer mode, load this packer and pack the RAM. Once again a tool by Morris.

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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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