Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
A Load of Old Shit   [1990]

A Load of Old Shit Released by :
Horizon [web]

Release Date :
3 October 1990

Type :
C64 Demo

AKA :
A.L.O.O.S.

User rating:*********_  8.8/10 (19 votes)   See votestatistics
*********_  9.1/10 (8 votes) - Public votes only.

Credits :
Code .... Bagder of Horizon
  Boogaloo of Horizon
  Exilon of Horizon
  Judge of Horizon
  Kjer of Horizon
  Mastermind of Horizon
  Pernod of Horizon
Music .... Boogaloo of Horizon
  Reyn Ouwehand of Di-Art, Paradize, Scoop
Graphics .... Bagder of Horizon
  Boogaloo of Horizon
  Goblin of Light
  Judge of Horizon
  Pernod of Horizon
  Robin Levy
  Runway
Idea .... Boogaloo of Horizon
Charset .... Bagder of Horizon
  Goblin of Light
  Judge of Horizon
  Kjer of Horizon
  Mat
  Robin Levy
  Zagor of Horizon
Linking .... Boogaloo of Horizon
Loader .... Kjer of Horizon


SIDs used in this release :
A Lot of Old Shit(/MUSICIANS/B/Boogaloo/A_Lot_of_Old_Shit.sid)
Amorada(/MUSICIANS/B/Boogaloo/Amorada.sid)
Fire!!!(/MUSICIANS/B/Boogaloo/Fire.sid)
Jammin' Loose(/MUSICIANS/B/Boogaloo/Jammin_Loose.sid)
Party Tune(/MUSICIANS/O/Ouwehand_Reyn/Party_Tune.sid)
Snake Fighter(/MUSICIANS/B/Boogaloo/Snake_Fighter.sid)
Something New(/MUSICIANS/B/Boogaloo/Something_New.sid)
Swingy Dingy(/MUSICIANS/B/Boogaloo/Swingy_Dingy.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Sith on 19 February 2017
It is old shit now 27 years later, but damn this code looks wicked.
Usually scrollers bore me because not much to see unless you love reading them. This demo on the other hand has several of those wtf?!? moments. Must have been totally epic in 1990.
User Comment
Submitted by HBH.ZTH on 9 October 2015
The part with the dysp sprites over the bitmap horizon logo (moving in lines) - was that coded by Exilon?

It's some deep shit coding going on there. Checking the code it seems to be a "cheat" dysp, using sprite stretching ($d017).

I still would like to hear HOW the bitmap logo moves though. Anyone able to point it out? Would it be possible to make a full stretch, without the black lines between?
User Comment
Submitted by Rough on 12 March 2012
I really enjoy the whole sound track of this demo. Boogaloo put so much effort in every single of them. Someone put it out on CD and kick all those lame real chart's suckers ass!
User Comment
Submitted by Cruzer on 24 January 2012
Oh yeah, remember the shock when I saw those lowerborder ECI-rasterbars back then. My first theory was "OMG they musta found a way to change the ghostbyte color!" :)
User Comment
Submitted by DeeKay on 24 January 2012
Cresh: The rasterbars in the lower border are a true classic, I'll always remember that part! ;-) it's a really nice trick, he uses unexpanded sprites for the dither... but with a pixel offset left and right, and he covers the visible offset with the HZ sprite in the middle! ;-)
User Comment
Submitted by Joe on 13 October 2010
Yes, Cresh!
That's one of the sweeties :)
This whole demo is actually one large caramello.
User Comment
Submitted by Cresh on 13 October 2010
Aweso! Brings back memories. Probably one of the very first demos that I loaded from newly purchased disk drive.
Could anyone explain this particular effect:

User Comment
Submitted by Matt on 25 August 2008
great demo ideed!
made an animated screenshot on request ;)
User Comment
Submitted by Compyx on 9 December 2006
One of my all-time favorites: Kjer, Boogaloo and Pernod, need I say more ;)
User Comment
Submitted by trident on 14 September 2006
This is a kick-ass demo. The amazing FPP-DYSPs. The subtle smooth raster bars in the lower border (did you notice those?). Great music.
User Comment
Submitted by A3 on 29 December 2005
This one has been one of my favourite demos ever since I saw it in late 1990 just a few weeks after it was released. Hardcore to the soul.
User Comment
Submitted by HCL on 2 June 2003
Just like many other HZ-releases, this one has so complex demo-effects that noone really understood what it was all about! Before you think you have invented something new, go check this demo first. Gosh.. 1990! Really Chool!
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (12)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Info on other sites
· YouTube
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.101 sec.