| |
Non Plus Ultra 64% [2006] |
AKA :
Arok party 8 invitation
Website :
http://singularcrew.hu/arok/
Released At :
Breakpoint 2006
Achievements :
C64 Demo Competition at Breakpoint 2006 : #1
Credits :
SIDs used in this release :
Contains information on the following event(s) :
Download :
Look for downloads on external sites:
Pokefinder.org
Production Info Submitted by soci on 17 April 2006
Credits in detail:
Loader, disk system
Code and bugs: Soci/Singular
First music:
Vincenzo/Singular
Basic screen fader
Idea: Poison/Singular, Code: Soci/Singular
Screen fader to black
Idea and animation: Poison/Singular, Code: Soci/Singular
Fire logo
Logo: Poison/Singular, Idea and code: Soci/Singular
Three bars
GFX: Poison/Singular, Code: Soci/Singular
Picture fader
Code and Idea: Soci/Singular
Scrolling picture
GFX: Leon/Singular, Object: Poison/Singular, Code: Soci/Singular
Invitation scroller
Idea, graphics, font and first code implementation: Poison/Singular, Improvements and sideborder stuff: Soci/Singular
Galaxy
Idea and Code: Soci/Singular
GFX: Poison/Singular and Leon/Singular
Grab your joy, lens
GFX: Poison/Singular, Code: Soci/Singular
Zoomer
GFX: Poison/Singular, Code: Soci/Singular.
IFS
GFX and fader idea: Poison/Singular, Code: Soci/Singular
Greetings with stars
GFX: Leon/Singular and Poison/Singular, Code and idea: Soci/Singular
Second music
Vincenzo/Singular
Tunnel
GFX: Poison/Singular, old code: Soci/Singular
Invitation scroller
same as earlier
Big scroller
Code and "gfx": Soci/Singular
Blob part
Code, idea: Scorpy/Singular, GFX: Poison/Singular
Invitation scroller
same as earlier
Bump map
Code, idea: Scorpy/Singular, GFX: Izzy/Singular
End scroll
Music: Cargo/Singular, Font: Poison/Singular, Code: Soci/Singular
Packer: Magnus Lind
Development tools:
C64C, OC-118 drive with JD, IDE64 v3.4 cartridge with X1541 PCLink
Cross development done on Debian GNU/Linux 3.1 2.6.16 on several x86 hardware. Scorpy/Singular cross developed on a win32 system.
All code assembled using 64tass 1.45.
GFX done in Drazpaint, Drazlace, Zoomatic, Fontedit, Gimp, PS, and also sometimes GCC. Musics were done with various versions of DMC. Without the use of the VICE emulator this demo would never been released, as I've been coding in various countries during the development, and carrying a lot's of equipment with was not always an option.
Really big thanks for Athina for allowing the abuse of her laptop to get the source code out of my dead laptop's disk. Also big thanks to Solar for supporting us with a monitor cable, I hope you got it back at the infodesk.
Thanks go to everyone who supported us in any way ;)
And last, thanks for my company for booking apartments without Internet and TV which made them an inspiring place for hardcore coding weekends ;) (I mean really!)
| Production Info Submitted by soci on 15 April 2006
We had a machine breakdown a week before the party, which prevented us from finishing this demo. This 64% one is a quick party version, we worked hard to include as many parts as we could but there are still some missing. There's no note as the disk has only 1 blocks free, but we'll include one in the full version soon. |
|
|
|
 | Search CSDb |
 |
|
 | Navigate |  |
|
 | Detailed Info |  |
|
 | Fun Stuff |  |
· Goofs (3)
· Hidden Parts · Trivia
|
|
 | Forum |  |
|
 | Info on other sites |  |
|
 | Support CSDb |  |
|
 |  |
|