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Newcomer   [2001]

Newcomer Released by :
Cinematic Intuitive Dynamix, Protovision [web]

Release Date :
June 2001

Type :
C64 Game

AKA :
Enhanced Newcomer, ENC

Released At :
Forever 2e3 2nd Edition (2001)

User rating:**********  9.7/10 (23 votes)   See votestatistics
**********  9.9/10 (10 votes) - Public votes only.

Credits :
Code .... András Lay of Cinematic Intuitive Dynamix
Music .... Bassman of Cinematic Intuitive Dynamix
Graphics .... Csaba Fóris of Cinematic Intuitive Dynamix
Design .... Bassman of Cinematic Intuitive Dynamix
  Hoild of Cinematic Intuitive Dynamix
Idea .... Bassman of Cinematic Intuitive Dynamix
  Hoild of Cinematic Intuitive Dynamix
Storyboard .... Bassman of Cinematic Intuitive Dynamix
Text .... Bassman of Cinematic Intuitive Dynamix
  Hoild of Cinematic Intuitive Dynamix
Concept .... Bassman of Cinematic Intuitive Dynamix
  Hoild of Cinematic Intuitive Dynamix
Bug-Fix .... Hoild of Cinematic Intuitive Dynamix
Test .... Jak T Rip of DMAgic, Protovision
  Leon of Singular, Storm
  ThunderBlade of DMAgic, Protovision
Help .... jbevren of Digital Audio Concepts
  Vanessa Dannenberg


SIDs used in this release :
Newcomer(/GAMES/M-R/Newcomer.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by zzarko on 8 March 2020
Google-translate of the comment on Hungarian FB Newcomer page (from 2017):
"If you haven't heard of it yet, now we are trying to restore it to pc, since the ultimate c64 version of the original authors has been lost."
User Comment
Submitted by zzarko on 12 September 2018
Pi1541 support for 1581 is nicely coming along, maybe d81 version of the game, if not SD2IEC?
User Comment
Submitted by zzarko on 6 February 2018
Just tried to check FB page for the game, translation to English wasn't very good, but all I managed to see was talk about PC and Android versions (not run through Vice, if I understood correctly), C64 wasn't mentioned during 2017 (but maybe I missed the post).

Soooo, maybe converting this one to some loading system that supports more devices isn't a bad idea? Good 5.25" floppy discs are more and more hard to find, and not everyone has Ultimate 1541... (yes, I know I can play it in emulator)
User Comment
Submitted by zzarko on 29 October 2016
@Jak T Rip: Thanks for the update on the game!
User Comment
Submitted by Jak T Rip on 2 April 2016
Just to make that clear: Ultimate Newcomer is still in the making. Any PC version talk is independent of that, and the only "PC version" I know of is the C64 version bundled with Vice.
Ultimate Newcomer will be more compatible, for eyample to IDE64.
User Comment
Submitted by zzarko on 11 January 2016
As Ultimate Newcomer for now isn't happening (last talks on FB page are about PC version), is it possible to make this version IDE64/SD2IEC/1581 compatible? I know that it uses custom 40-track disk format, and that it would require rewriting game's load/save system... (something I don't know even how to start looking)
User Comment
Submitted by WinstonSmith6079 on 23 February 2014
Enhanced Newcomer, revision 2
Opening Credits, Theme, & Intro
http://youtu.be/7oXQNukQIi8
User Comment
Submitted by MacGyver on 17 May 2011
@ Macx: Well, actually the game has been long finished and we are only holding it back to tease you ;-)

Seriously, we are waiting for CID to deliver the Gold Master.

From Ultimate Newcomer Status:

Quote:
Also, a Release Candidate version was built on the 1st of May, and testing has started for it.


@ FatFrost: I doubt it. First because of the amount of extra work, second I'm unsure if the game could be made fit into 1 MB.

@ all: To not spread UNC ideas over too many places, I suggest using the Ultimate Newcomer thread over at Lemon64 forums.
If you wanna be notified when UNC is available, please get in touch via the Protovision contact form, or subscribe to our newsletter at www.protovision-online.com.
User Comment
Submitted by FATFrost on 17 May 2011
i love this game, it has a feeling very much like flashback + another world...
awesome work guys!!!
Any chance of an easy flash version?
;)
User Comment
Submitted by macx on 17 May 2011
I am looking forward to the Ultimate Newcomer version. WHEN will I be able to buy it, geezers at Protovision? ;-)
User Comment
Submitted by NecroPolo on 10 July 2009
Big, fat ten.
User Comment
Submitted by Frantic on 26 April 2009
...and there are no credits for the music here.
User Comment
Submitted by MacGyver on 25 April 2009
meckert: To unpack the files, use e. g. 7-Zip, available from http://www.7-zip.org
User Comment
Submitted by Isildur on 10 April 2009
Holid: Ok then i'll give it a 4th try :)
User Comment
Submitted by leonofsgr on 8 April 2009
yeah! and the endsequence music is the BEST c64 music! ! ! ! tadadadam da daaaaaaam dam dam dam dadadadadaaaaaaaaaaam! ! ! ! \o/
User Comment
Submitted by Jak T Rip on 8 April 2009
Hoild, the music creadits are missing.. I believe it is Bassman & Top Secret for the note, right? And soci for the note code.
User Comment
Submitted by Hoild on 1 April 2009
Isildur: Glad you are interested in our game. Some info for you and others with the same questions:

This is a story based game, not a combat-oriented one. There is fight in it, but there are no random encounters and combat action results (hits/misses and how much damage is caused by a hit) are 95% determined by weapons, attack mode, protective gear, Attributes and Skill levels.
-The fights we placed into the game are just part of a system of "valves" to control the flow of the story -- if you can't defeat some hostiles by any tactics and weapons at your disposal that means you did not reach the required progress level in the story yet. Everything is well tested and calibrated by now, we are working on the Ultimate revision of the game at the moment.

Give a try to the now-obsolete Enhanced version to get a taste of our game design. We hope the Ultimate version can revive interest in C64 gaming once again. \;]>

User Comment
Submitted by Isildur on 24 March 2009
Is there any trainer for this great game? (or savegame editor) :P
User Comment
Submitted by Tfardy on 24 January 2009
Hey! how to unpack those zip's with winzip ?
User Comment
Submitted by spider-j on 7 April 2008
Tried to upload revision 2 original but it was probably too big [> 2MB]. Any suggestions?

EDIT: Uploaded 3-Part Zipfile...
User Comment
Submitted by chatGPZ on 12 January 2008
i removed the onslaught+chromance release. the plain unaltered original should be added instead.
User Comment
Submitted by Hoild on 25 August 2007
Just fixed the "fixed" entries. Almost perfect now.
User Comment
Submitted by leonofsgr on 24 August 2007
the credits now fixed... ;_)
User Comment
Submitted by chatGPZ on 31 May 2007
the credits of this release are completely messed up. god knows why PTV is even mentioned. also the onslaught/chromance release doesnt fit into this entry, it should get a seperate one.
User Comment
Submitted by leonofsgr on 22 September 2006
10/10 \o/
User Comment
Submitted by Jak T Rip on 19 April 2006
If you've got problems transferring the game, or you like to have an original, grab it at www.protovision-online.com (app fee included in the price)
User Comment
Submitted by Jak T Rip on 19 April 2006
If you like this game, please send some bucks (appreciation fee) to CID. They deserve it! See www.newcomer.hu for more
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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