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Revolution   [1994]

Revolution Released by :
Chorus

Release Date :
29 December 1994

Type :
C64 Demo

Released At :
Fun Factory 1994

Achievements :
C64 Demo Competition at Fun Factory 1994 :  #1

User rating:********__  8.2/10 (15 votes)   See votestatistics
********__  8.3/10 (8 votes) - Public votes only.

Credits :
Code .... Clarence of Cadgers, Chorus
Music .... Peet of Chorus, Damage, Natural Beat
  Shogoon of Agony Design, Taboo
Graphics .... Clarence of Cadgers, Chorus
  Gryf of Elysium
  Ollie of Chorus, Pride
  Oszi of Chorus, Damage
  Rob of Camelot, Profile Entertainment
Design .... Clarence of Cadgers, Chorus
Charset .... Clarence of Cadgers, Chorus
  Cresh of Elysium, Taboo
  Ollie of Chorus, Pride


SIDs used in this release :
Agony(/MUSICIANS/P/Peet/Agony.sid)
Dawn(/MUSICIANS/P/Peet/Dawn.sid)
Fun Factory(/MUSICIANS/S/Shogoon/Fun_Factory.sid)
Gotic(/MUSICIANS/P/Peet/Gotic.sid)
Harmony(/MUSICIANS/P/Peet/Harmony.sid)
Harvy(/MUSICIANS/P/Peet/Harvy.sid)
Revolution (end)(/MUSICIANS/P/Peet/Revolution_end.sid)
Revolution (glenz)(/MUSICIANS/P/Peet/Revolution_glenz.sid)
Revolution (plotter)(/MUSICIANS/P/Peet/Revolution_plotter.sid)
Revolution (raytracing)(/MUSICIANS/P/Peet/Revolution_raytracing.sid)
Revolution (tune 5)(/MUSICIANS/P/Peet/Revolution_tune_5.sid)
Revolution (zoomrotator)(/MUSICIANS/P/Peet/Revolution_zoomrotator.sid)
Something(/MUSICIANS/P/Peet/Something.sid)

Download :
http://www.demodungeon.com/zip/chorus_revolution.zip (downloads: 1981)
http://c64.revivalteam.de/demos/demos/files/revolution/revolution.zip (downloads: 522)
ftp://ftp.padua.org/pub/c64/Demos/pal/chorus/revolution.zip (downloads: 413)
http://c64.ch/demos/download.php?id=194 (downloads: 409)
http://csdb.dk/getinternalfile.php/75092/chorus_revolution.zip (downloads: 307)

Look for downloads on external sites:
 Pokefinder.org


Goof Info
Submitted by Groepaz on 13 January 2008
Here's a little hint concerning the demo "REVOLUTION" by Chorus - This demo, too, will crash on a C128 after some time. The reason is the way it deals with memory configurations in some interrupt routines - it checks $01, and jumps to $ea31 if the kernel is banked in, otherwise it just pops the registers and does an rti. Unfortunately, the comparisons with $01 are realized a bit improperly - on a C128, the processor port has a seventh line that reflects the state of the Ascii/DIN (Caps) key on top of the keyboard. At some point, this bit fools the demo into thinking the kernel was banked in although it isn't - kaboom!
all you have to do is lock the Ascii/DIN key before starting the demo. The ROM charset will look a bit odd this way, but ah well...
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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