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64net/2-rrnet V1.0 [2007] |
User rating: | awaiting 8 votes (8 left) |
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User Comment Submitted by Bitbreaker on 5 December 2007
@Sledge:
I have not tried things with a MMC yet, but i'd be glad if you'd give it a try.
Mainly there is only two requirements to meet:
- the io-range must be the same for clockport and RR-Net Module.
- initialization should not fail. Older RR Roms require the other bits on $de01 to be zero when enabling the clockport, newer versions want bit 6 to be enabled or things fuck up during the init of the RR-Rom. No idea what value the MMC expects at $de01. However these are just 2 values to patch in the kernal that comes along with this release.
I'd be present at tUM with a working 64net/2 setup and we can try out a bunch of things. I can also bring along kernal adaptors + readymade ROMs for that purpose. | User Comment Submitted by Sledge on 5 December 2007
A question: Will it work with a RR-net connected to a MMC64 (and not to a RR)?
| User Comment Submitted by d0c on 5 December 2007
@Bitbreaker
ok thanks for clearing that up, i will be waiting for windows version.... :) | User Comment Submitted by Bitbreaker on 5 December 2007
@dOc
Some things are prepared for windows, like the socket handling, but i haven't worked furtehr on the windows version so far. However it is open source, so feel free to join the project and add things.
But honestly i don't see any need for a GUI anyway, as it is nothing more than a daemon-process running on the PC, that doesn't need any interaction at all. All interaction happens via the c64, either by load/save or dos commands.
Oh, ups, or what Groepaz said in short words (while i was typing this comment) :-P | User Comment Submitted by chatGPZ on 5 December 2007
wtf do you need a gui for in such kind of program? *sigh* | User Comment Submitted by Oswald on 5 December 2007
ideal for a c64 party net :D | User Comment Submitted by d0c on 5 December 2007
no windows version with gui?... |
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