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SIDId V1.07   [2008]

Released by :
Covert Bitops [web]

Release Date :
10 November 2008

Type :
Other Platform C64 Tool

User rating:awaiting 8 votes (6 left)   See votestatistics

Credits :
Code .... Cadaver of Covert Bitops
Ripping .... Cadaver of Covert Bitops
  Ian Coog of Hokuto Force, HVSC Crew
  Ice00 of Ice Team
  Wilfred Bos of HVSC Crew
  Yodelking of Defiers, HVSC Crew
Test .... CreaMD of DMAgic
  Yodelking of Defiers, HVSC Crew

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by Scout on 10 November 2008
SIDId V1.07 - Quick & dirty HVSC playroutine identity scanner
Cadaver 9/2007 (loorni@gmail.com)

Usage: sidid [directory to scan] [options]

Options:
-a Scan all files, not just those with .sid extension
-c<configfile> Configfile to use (env.variable SIDIDCFG can also be used)
-d Do not recurse subdirs
-m Scan each file for multiple signatures
-o List only unidentified files
-s<playername> Scan only for specific player
-u List also unidentified files
-? or --help Display usage information

Redirect output to file as necessary.

For win32 systems only, the signature configuration file (sidid.cfg) is assumed
to be in the same dir as the executable. Otherwise, it has to be specified
either with the command line option or with the enviroment variable SIDIDCFG.

In the configfile, player signature names must not contain spaces and should be
under 24 letters for neat display. A signature consists of hexadecimal values
and ?? to accept any byte at that position. AND means to skip any number of
bytes and then continue when the next byte is matched. END ends the current
signature. Multiple signatures can exist for one player, see for example
JCH_NewPlayer.

Good signatures should not contain any addresses, not even lowbytes and
preferably also not zeropage, unless it is known that the playroutine is never
zeropage-relocated.

No responsibility whatsoever is taken for the correctness of the existing
signatures! Additional sigs by Yodelking, Ian Coog and ice00.

Note: DigiOrganizer is listed last in the configfile, so it is not found by
default when a tune contains another recognized playroutine. Use -m to find
out all tunes which use it.


Changes:

V1.0 - Original
V1.01 - AND function added
V1.02 - Multiscan added
V1.03 - Listing of unidentified files added
- Scanning of all files added
V1.04 - Added searching only for specific player
V1.05 - Added option to not recurse subdirs
V1.06 - Directory to scan can be given as an argument
- Added option -c to specify the configfile
- Added option -? to show usage information
V1.07 - Fixed AND function to work in the case where false first byte(s) of
the sequence past AND are encountered before the proper sequence


Copyright (C) 2006-2008 by the author & contributors. All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products
derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.

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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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