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AKA :
Cart64
Website :
http://www.arkanixlabs.com/cartograph.php
Credits :
Code | .... | Fuzz of Arkanix Labs, Pseudo-soft Works, Retro64 |
Idea | .... | Fuzz of Arkanix Labs, Pseudo-soft Works, Retro64 |
| | Moloch of Arkanix Labs, Armageddon, Driven Staff, Retro64 |
| | Warlock of Arkanix Labs, Retro64 |
Docs | .... | Moloch of Arkanix Labs, Armageddon, Driven Staff, Retro64 |
| | Warlock of Arkanix Labs, Retro64 |
Test | .... | Moloch of Arkanix Labs, Armageddon, Driven Staff, Retro64 |
| | Warlock of Arkanix Labs, Retro64 |
Download :
Look for downloads on external sites:
Pokefinder.org
Summary Submitted by Moloch on 31 January 2010
Cartograph V1.3 Changelog:
- New: REU support to create a "backup" and "undo" feature.
- New: REU "autobackup" implemented, includes on/off toggle.
- New: Dual mode export... convert or convert and compress with RLE.
- New: Seven fill modes. 1x1, 1x2, 2x1 and 2x2 random/pattern fills.
- New: Sample NES Zelda 2 clone level included on disk.
- Updated: Increase to fifteen datatypes instead of nine.
- Fixed: flood fill fix now fills all the way to the left.
- Fixed: preview maps while in datatype mode sometimes reverted to normal color table.
- Fixed: font pointer saved in data file, font will automatically change when data file or project is loaded.
- Fixed: "converted file is only 1 block" bug fixed.
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