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AKA :
Cart64
Website :
http://www.arkanixlabs.com/cartograph.php
Credits :
Code | .... | Fuzz of Arkanix Labs, Pseudo-soft Works, Retro64 |
Idea | .... | aNdy of Arkanix Labs, FunkScientist Productions, Retro64 |
| | Fuzz of Arkanix Labs, Pseudo-soft Works, Retro64 |
| | Moloch of Arkanix Labs, Armageddon, Driven Staff, Retro64 |
| | Warlock of Arkanix Labs, Retro64 |
Docs | .... | Moloch of Arkanix Labs, Armageddon, Driven Staff, Retro64 |
| | Warlock of Arkanix Labs, Retro64 |
Test | .... | aNdy of Arkanix Labs, FunkScientist Productions, Retro64 |
| | Moloch of Arkanix Labs, Armageddon, Driven Staff, Retro64 |
| | Warlock of Arkanix Labs, Retro64 |
Download :
Look for downloads on external sites:
Pokefinder.org
Summary Submitted by Moloch on 14 March 2010
Cartograph V1.4 Changelog:
[March 14, 2010]
- New: Support for CartographPC filetypes.
- New: Sample source code to display full screen map.
- New: Save character set as part of project file if a custom one is in use.
- Fixed: Color table was saving 4 extra bytes, these have been trimmed off.
Cartograph V1.3 Changelog:
[January 31, 2010]
- New: REU support to create a "backup" and "undo" feature.
- New: REU "autobackup" implemented, includes on/off toggle.
- New: Dual mode export... convert or convert and compress with RLE.
- New: Seven fill modes. 1x1, 1x2, 2x1 and 2x2 random/pattern fills.
- New: Sample NES Zelda 2 clone level included on disk.
- Updated: Increase to fifteen datatypes instead of nine.
- Fixed: flood fill fix now fills all the way to the left.
- Fixed: preview maps while in datatype mode sometimes reverted to normal color table.
- Fixed: font pointer saved in data file, font will automatically change when data file or project is loaded.
- Fixed: "converted file is only 1 block" bug fixed.
Cartograph V1.2 Changelog:
[December 4, 2009]
- New: "Data Types" support has been built in.
- New: press spacebar to print a space on the screen.
- New: top window changes color depending on which editing mode you are in. Gray = regular edit, blue = data edit.
- Fixed: the z-bug is fixed, we can now load files with z in the file name.
- Fixed: menu has been updated to American only spelling and the version # is now located in the bottom right corner (web site removed)
- Fixed: 40x25 screenshot save was not saving the very last byte, now it is.
- Fixed: project loader used to abort if an error was found (ie file not found). It now continues through and still tries to load all remaining project files.
- Fixed: when editing in multicolor mode and then going into menu, some text would appear in multicolor instead of hires.
Cartograph V1.1 Changelog:
[October 24, 2009]
- New: converter tool is now built directly into editor (export feature) and will convert a map from 256x128 (Cartograph standard) to whichever size is specified in the preset menu.
- New: centering feature to jump to the very middle of the map in editing mode.
- Updated: menu screen to include the map converter.
- Updated: minor color touchups to the filename requestor box in the menu.
- Fixed: a startup bug where the map size is different than what is specified in the preset menu.
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