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Spike   [2010]

Spike Released by :
Tristar & Red Sector Inc. [web]

Release Date :
4 April 2010

Type :
C64 Game

Released At :
Breakpoint 2010

Achievements :
Mixed Game Competition at Breakpoint 2010 :  #2

User rating:*********_  9.3/10 (17 votes)   See votestatistics

Credits :
Code .... Peiselulli of Tristar & Red Sector Inc.
Music .... Linus of Crest, Resource, Tristar & Red Sector Inc., Viruz
Graphics .... Peiselulli of Tristar & Red Sector Inc.
  Street Tuff of Red Sector Inc., Tristar & Red Sector Inc.
  Yazoo of Arsenic, Oxyron
Crack .... Benson of Talent, Tristar & Red Sector Inc.
Text .... Peiselulli of Tristar & Red Sector Inc.

SIDs used in this release :
No Motion Color(/MUSICIANS/L/Linus/No_Motion_Color.sid)
Spike Super Blues Experience(/MUSICIANS/L/Linus/Spike_Super_Blues_Experience.sid)

Download :

Look for downloads on external sites:

User Comment
Submitted by KAL_123 on 20 June 2020
Great port. All Vectrex ports from Peiselulli are good, my favorite is "Fortress of Narzod". "Spike" and "Minestorm" are also really good. This purple-white Spike-logo already deserves a prize by it's own in my opinion, because it looks that great.
User Comment
Submitted by Peiselulli on 14 October 2016
@morphfrog : The sample are streamed into a wave file with the help of a vectrex emulator and after that converted into a smaller format for the game.
User Comment
Submitted by morphfrog on 4 September 2016
I just played this versoion for the first time and I must say Is is very good version of this true classic vectrex one.

Btw are samples sampled direct from the original?
User Comment
Submitted by dink on 7 July 2012
I recently found this game, and its now my top favorite/most addictive C64 game! 10 years from now, I'm going to be nostalgic about this game like I was about pacman, 15 years ago :) LOL Thanks for the perfect game, Peiselulli!
User Comment
Submitted by Peiselulli on 11 October 2010
@Neo-Rio : look here:
User Comment
Submitted by Neo-Rio on 15 April 2010
It's a shame you don't want to do any more ports, but fair enough. Minestorm control could be done if up=thrust and down=hyperspace. The only technical issues would be handling all the screen dots and the ship's 360 degree rotation (same with a lot of Vectrex games: Bedlam, Cosmic Chasm, Ripoff, Solar Quest, Space War, Star castle)... some classics there that have no 64 equivalent.
Minestorm has this silly level 13 bug as well ;p
User Comment
Submitted by Peiselulli on 14 April 2010
@neo-rio : I think this was the last vectrex port from my side. Spike and Fortress of Narzod are two Games that are very original and there were no games before with the same gameplay like this for the C64. Clean Sweep for example is only a Pacman clone, and there are many clones on C64. This is true for other games of the vectrex, too. The only game that has no real port on the C64 is Minestorm, but I think it doesn't work with only one fire button (and I hate the in-game usage of the keyboard).
User Comment
Submitted by ZZAP69 on 14 April 2010
Nice Vectrex-vibe here. Good work guys!
User Comment
Submitted by Neo-Rio on 14 April 2010
Of course! He deserves a long holiday! (as do you. Nice work on the music!)
Just curious to know, how much vector zooming can you get away with on these conversions? If not much, then Clean Sweep should be do-able ;)
User Comment
Submitted by grennouille on 13 April 2010
I like this game!
User Comment
Submitted by Linus on 13 April 2010
Heh, never heard of Jozz :) But yeah, this is just standard blues stuff :)
User Comment
Submitted by DRAX on 13 April 2010
that #2 tune of Linus kinda reminds me of Jozz' Kamikaze - I can just hear Jozz' lead from Kamikaze over this bassline... Sounds like the same chord progression to me - but again... that is very standard :D
User Comment
Submitted by Linus on 13 April 2010
@Neo-Rio: Give that man a break, please! ;)
User Comment
Submitted by DeeKay on 12 April 2010
haha, najs, i totally forgot that it saved the highscores! ;-D OH NOES!
User Comment
Submitted by Neo-Rio on 12 April 2010
Love your work with Vectrex conversions! Please convert "Clean Sweep", "Cosmic Chasm", "Star Trek/Star Ship", or "Bedlam" next (if you do more of these!) Please please pretty please! :)
User Comment
Submitted by Linus on 9 April 2010
Already wondered about "Deekay" popping up in the highscore. DARNIT!
User Comment
Submitted by Nightlord on 9 April 2010
this rocked!!! was my favorite in the game compo
User Comment
Submitted by Peiselulli on 9 April 2010
@deekay : you had luck because you have played the game once before uploading and entered your name. Now you are part of the release version ... :->
User Comment
Submitted by JMP$FCE2 on 6 April 2010
Geil! Endlich wieder ein Spiel das ohne Grafikorgien Spass macht.
User Comment
Submitted by DeeKay on 6 April 2010
Eek! Spike! Help! Oh No! Molly! Darn It!

Clearly should've been the winrar of the 96k game compo. That stupid elevator game that nobody understood? Gimme a break!
User Comment
Submitted by null on 5 April 2010
Cool :_)
User Comment
Submitted by endo on 5 April 2010
great game! so cute!
User Comment
Submitted by The Shadow on 5 April 2010
Interesting game.
User Comment
Submitted by Linus on 5 April 2010
Added sidfiles. Digis are not included.
User Comment
Submitted by Yazoo on 5 April 2010
fantastic game :) and very cool music.
User Comment
Submitted by FATFrost on 4 April 2010
i have the original and this version is MUCH better as it has Linus musik!! :)
User Comment
Submitted by Richard on 4 April 2010
Excellent game, highly addictive and very playable. The best game of 2010 so far :). Well done !
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