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AKA :
NESPlay
Released At :
X'2010
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by AMB on 17 April 2019
Amazing work. Thank you so much. | User Comment Submitted by Mr. SID on 20 December 2016
@Carrion: there's a note on the disk... TL;DR: It's running the 6502 code from the NES and uses the SID as a NES soundchip substitute. | User Comment Submitted by Linus on 20 December 2016
OMG, Solstice by Tim Follin ... I am fainting <3 | User Comment Submitted by Carrion on 20 December 2016
wow 6 years after the release and I actually appreciate this production.
really nice achievement. thanks for doing this!
question to Mr.Sid. did you actually rip the original NES sound modules (like patterns, samples, sound definitions?) or was it recreated somehow from scratch on C64? | User Comment Submitted by Mr. SID on 17 March 2011
FWIW, I've added a download of Solstice by Tim Follin which was relocated and run through the converter a while ago by Inge/HVSC. | User Comment Submitted by Mace on 4 November 2010
Quoting enthusiMace, no offense but you missed the damn whole point then ;-) You are so right!
I started shouting before even taking time to actually look what I was shouting about.
Quoting SlatorI totally missed this brillant piece of art at the party. Me too... I just found out about it today. | User Comment Submitted by iAN CooG on 4 November 2010 User Comment Submitted by GT on 4 November 2010 User Comment Submitted by DRAX on 4 November 2010 User Comment Submitted by Slator on 4 November 2010
I totally missed this brillant piece of art at the party.
Suit up because tonight will be legendary...
fantastic work. | User Comment Submitted by enthusi on 4 November 2010
Mace, no offense but you missed the damn whole point then ;-) | User Comment Submitted by Mr. SID on 4 November 2010
Probably not, although it might be some fun to port Neil Baldwin's NTRQ and Pulsar trackers... Not right now though... | User Comment Submitted by Mace on 4 November 2010
Surely they will be added in the next release of HVSC, so that's no excuse to not add the credits.
Oh, wait a minute... I missed that these are not hand made conversion but digital transfers of the exact NES songs :)
Will there be an editor too, some day? | User Comment Submitted by Mr. SID on 4 November 2010
Also none of them are in HVSC! ;) | User Comment Submitted by Mace on 4 November 2010
Interesting... 75 songs and no credits for music... ;-) | User Comment Submitted by Archmage on 17 October 2010
Absolutely love this!!! I just bought myself a NES and I'm working my way through Mega Man 2. It's like trying to stay alive without kidneys. Just a sidenote, but hey, you have my vote! | User Comment Submitted by null on 7 October 2010
I was shown this at X and, as a fan of the NES, it did not fail to impess at all (: | User Comment Submitted by Radiant on 5 October 2010 User Comment Submitted by Oswald on 5 October 2010 User Comment Submitted by Mr. SID on 4 October 2010
@Frantic: Yes, 16 volume levels per channel actually, and that's also where you'll hear it not being very accurate. I obviously picked tunes that work well. Check the note file for some details... | User Comment Submitted by Mr. SID on 4 October 2010 User Comment Submitted by Frantic on 4 October 2010
Great!
@MrSid: Can't remember the NES sound chip specs right now, but I imagine the hardest part in doing this had something to do with the way ADSR works on C64? I guess the NES has something like 4 or 8 directly settable volumes or something like that? | User Comment Submitted by Oswald on 4 October 2010
seriously wtf :D btw no castlevania ?! :C | User Comment Submitted by enthusi on 4 October 2010
Beautyful selection menu and extremely polished all over - nice! :) | User Comment Submitted by Mr. SID on 4 October 2010
Thanks for all the comments, guys!
@Nitro: I also thought about doing some Spectrum noise stuff, but I just can't stand listening to it. :)
Great work though... Keep it up! | User Comment Submitted by dalezy on 3 October 2010
this is too awesome to be true. great effort, this one truely rocks! didn't have a look at the output of the converted nsf-data yet, but doing ports of nes-games should be way more easy, at least when it comes to the audial part.
nessive kudos =) | User Comment Submitted by Nitro on 3 October 2010
Extremely impressive work! Playing on the pirate clone of the NES(Famicom to be more exact) was a large part of my childhood and hearing some very nice NES tunes on the C64 in very good quality impressed me very much!
I hope you'll continue the work on this emulator, and be able to improve the 'drums compatibility' :)
Gotta look for the hidden tunes :)
| User Comment Submitted by Twoflower on 3 October 2010
This is so much more than a simple music-collection. This is a working replayer for actual NSF-files that actually works. This opens up for listening to (and using) brilliant tunes in styles which so far haven't been available. Brilliant work, wonderful emulation. | User Comment Submitted by Wile Coyote on 3 October 2010
Excellent design, great audio.
Duck Tales (Moon Stage) reminds me of the main theme from The Last V8 | User Comment Submitted by DeeKay on 3 October 2010
I still think this should've been entered in the democompo... hey, it's in the same vein, but it's got way better gfx and design than mahoney's audio-experiments, and that one got some serious applause! ;-) | User Comment Submitted by Joe on 3 October 2010
Sweet! A way to go with music collections. Great graphics and audial work! |
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