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Wired   [2010]

Wired Released by :
Crest

Release Date :
2 October 2010

Type :
C64 Graphics Collection

AKA :
725 Compo Winners

Released At :
X'2010

User rating:********__  8.2/10 (13 votes)   See votestatistics

Credits :
Code .... Crossbow of Crest
Music .... Jeroen Tel of Focus, Maniacs of Noise


SIDs used in this release :
Cybernoid(/MUSICIANS/T/Tel_Jeroen/Cybernoid.sid)
Cybernoid II(/MUSICIANS/T/Tel_Jeroen/Cybernoid_II.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Scrap on 8 May 2022
FTP Link seems to be broken
User Comment
Submitted by DeeKay on 22 October 2010
carmine: well, we already did a NUFLI slideshow that loads from disk, Crest Slide Story! ;-)
Why we use REU? 8) No loading times and an insane amount of pictures, if we were to load this from disk, we'd need about a hundred of them, and i seriously doubt anyone would like to jockey around with a hundred disks! 8)
shadow: the tool used for dithering and mapping to c64 color ramps is not mufflon itself, but a custom Java tool that a PC guy made after i described to him what I was looking for. It's in no way fit for release, but I hope i can motivate him to finish it some day! ;-)
User Comment
Submitted by TSM on 14 October 2010
I like it, but why use a 16 Mb REU for a slideshow?! Please, make a version loadable from filesystem.
User Comment
Submitted by Shadow on 12 October 2010
Nice! Insane amount of pictures, while there are some that look very "converted", there are others that just look great and really "pop" out.
I think my favorite though was that photo of an ordinary white rope, best photo-conversion I've ever seen on a C64 I think.

Too bad that I can't view them on my real C64 (don't have a 1541U). Come on, add them as 725 separate NUFLIs! ;)

Is the converter doing some C64-gradient magic btw? It looks like it is somehow aware of the normal C64-color ramps commonly used. A normal error-diffusion method usually yields some strangely colored pixels here and there, but in many pictures water for example looked almost as a 64-artist had done it and selected the correct colors.

I'd also like to get my hands on some of the original pictures used in this, seems like they would be good test-material for my 1200-colors C64DTV piccy-converter! :)
User Comment
Submitted by Exin64 on 12 October 2010
Will there be also a version for an actual REU? Or does this one work on one already? :P
User Comment
Submitted by Iapetus/Algarbi/Wood on 12 October 2010
Enjoyed it too.

Waiting for a demo making use of the reu for new effects.
User Comment
Submitted by Yogibear on 7 October 2010
Well it entertained me!
User Comment
Submitted by Yazoo on 6 October 2010
what enthusi said
User Comment
Submitted by DeeKay on 4 October 2010
Viscid: do you honestly believe *anybody* would do serious pixelwork for something that's shown 1/12th of a second? <:-)
Well, actually we did, sometimes, but that's because we're perfectionists! ;-) And it was by no means "serious pixelwork", just fixing obvious bugs here and there...
User Comment
Submitted by Viscid on 4 October 2010
Using the REU for animations is kicking...no doubt. But using it for showing only converted Pix, even in this quality, is not my cup of tea.
User Comment
Submitted by enthusi on 4 October 2010
Some of them are absolutely awesome.
Yet, I have very mixed feelings about this.
I am not conviced that such a massive flooding of converted top quality pics is a good thing.
No question about the quality of all technical aspects involved.

Pinches my heart a little.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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