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Ergonomicon   [2024]

Ergonomicon Released by :
rexbeng

Release Date :
2 November 2024

Type :
C64 Graphics

Released At :
Zoo 2024

Achievements :
C64 Graphics Competition at Zoo 2024 :  #14

User rating:*********_  9.1/10 (12 votes)   See votestatistics

Credits :
Graphics .... rexbeng of Bitplane Technomantes

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 14 November 2024
And another Escher. This is so captivating I can't stop looking. Maybe even my favourite in the compo and great to see new stuff from ya, rexb!
User Comment
Submitted by Electric on 4 November 2024
This is way too low in the ranks.

I think we get to the (party people) essentials here: most people want something simple, a motif recognizable – to somehow 'understand' the image instead of just 'experiencing' it. The pic is cool.

Keep 'em coming _b
User Comment
Submitted by Joe on 3 November 2024
The first stage is really nice. Love that people share their really messy and straight-forward sketches like that! Nice end-result in you typical style.
User Comment
Submitted by The Shadow on 3 November 2024
This is so great! Reminiscent of Activision games from the late 1980s. Beautiful form <3
User Comment
Submitted by rexbeng on 2 November 2024
Wall of text warning! (7z file contains steps)

From time to time I am experimenting with bringing my expressionistic drawings to pixels. It’s an interesting process that carries a few challenges; the biggest being the fact that the low resolution and colour restrictions don’t work in favor of the expressive strokes drawn on the paper but rather force uniformity and stylization that I am not always keen
on going ahead with.

Well, I have to be honest and claim that I prefer the raw conversion (photo-to-pixels) you can see in step01 picture, as that’s more related to the original drawing. On the other hand, the original drawing is abstract, while the pixel version is, obviously, not abstract any more. So, as things progressed, I took the decision to balance things between defined
and raw (from conversion) materials within the same pic: huge stylized forms on the one, grainy surfaces on the other hand.

In the end, it’s those lines that go across and around things, defining and containing and connecting the various little stories that are happening within the picture that do the trick. I like those lines. I feel it’s the most convincing way to go for making ‘expressionistic pixel drawing’ if that can ever be a thing.
User Comment
Submitted by katon on 2 November 2024
Cool !
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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