Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Bloody Domination   [1997]

Bloody Domination Released by :
Samar Productions [web]

Release Date :
31 August 1997

Type :
C64 Demo

Released At :
Gravity 1997

Achievements :
C64 Demo Competition at Gravity 1997 :  #1

User rating:********__  8.2/10 (16 votes)   See votestatistics
********__  8/10 (9 votes) - Public votes only.

Credits :
Code .... Butt-man of Samar Productions
  Gold Hand
Music .... Daf of Samar Productions
Graphics .... Valsary of Lepsi De, Samar Productions


SIDs used in this release :
Bloody Domination (note)(/MUSICIANS/D/Daf/Bloody_Domination_note.sid)
Bloody Domination (tune 1)(/MUSICIANS/D/Daf/Bloody_Domination_tune_1.sid)
Bloody Domination (tune 2)(/MUSICIANS/D/Daf/Bloody_Domination_tune_2.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by katon on 15 October 2023
Yes, I was at that party in 1997, wonderful times and great people! I remember like it was yesterday, at the demo compo, everyone was dancing under the big screen to this wonderful demo. Of course, the demo is and will be great. Regards, Samar ;-)
User Comment
Submitted by mankeli on 15 October 2023
Ambitious stuff with those 50 face gouraud shaded toruses and all. Also what HCL said about the pain of coding those. Other cool stuff in here too. Also like how the note comes after demo and is a fancy reader software.
User Comment
Submitted by DeMOSic on 30 March 2022
This is a cool demo! (my last opinion on this was only about tune 1)
User Comment
Submitted by DeMOSic on 25 October 2021
Tune 1 has some CRISP Drums!
User Comment
Submitted by ThunderBlade on 19 September 2020
Very cool code and graphics! The music is ok too just not my style so it misses becoming one of my all-time favourites. ;)
User Comment
Submitted by Sith on 19 March 2017
This is why I like Samar. They are not afraid to go into deep waters.
They often push the hardware, regardless of speed issues. I really enjoyed the effects and also Wolfenstein.
User Comment
Submitted by HCL on 26 April 2015
I can not forget about this demo.. It was one of the best "new-school" demos from that time when i was about to do my comeback with Soul. It was obvious that my focus on the c-64 was not on texture-mapping and 4x4, and i had to jump on the "old-school" train, not knowing if it was good or bad.

I watched this demo many times with split feelings.. god knows that i was impressed by those pc-like 3d-effects and all the work that must have gone into mathematical stuff that must have been a pain to code in 1997. Valsary's extraordinary graphics and Daf's kinda weird music on top of that. At the same time the low resolution and frame update convinced me that this is not for the c-64, at least not for me. Still i was impressed that these guys didn't seem to care..

Truth is that i started to do a 4x4-demo some time in 1998 perhaps, but i was just desperately trying to do it in other ways than all the others. That project was kept kinda secret (to whom? i was alone in Booze at that time..), and was never released and never will be. I don't think i managed to do it different enough, and there was no environment mapper anyway, so just forget about it :). Bloody Domination, however, brings back a whole lot of memories for me. Memories from a time that was quite important for me as a scener i suppose. <3
User Comment
Submitted by Raf on 7 January 2013
effects in this demo are very similar to this one: http://www.youtube.com/watch?v=bEh48llWmyY ;)
User Comment
Submitted by Oswald on 27 April 2007
codewise this is quite outstanding. I can count on my one hand realtime phong routines... the wolf clone is also nice as the textures are big enough so they dont go into an invisible mess of pixels at distance, and I could continue.. btw, the texture mapped cube in larch was inspired by this demo :)
User Comment
Submitted by Puterman on 20 April 2007
Damn, I miss these 1997 demos. I used to think they were crap, but how I wish we had some of these releases nowadays...
User Comment
Submitted by jailbird on 8 November 2004
Above average, but quite easy to forget.
User Comment
Submitted by WG on 29 July 2004
Steppe,

I am quite aware of pasting your comment, even more so, I think that comment fits better to BD then it does to Opium. However, you're right not taking it to an lonely island...
User Comment
Submitted by Steppe on 18 May 2004
Bloody Domination is a nice demo with nice music and some slow and blocky fx, but there's no syncing of fx and music at all. And I wouldn't take this demo to a lonely island either. ;-)
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (13)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Info on other sites
· Pouët
· YouTube
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.105 sec.