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Forums > CSDb Entries > Release id #53365 : Gauntlet [german]
2007-09-21 14:00
wreg
Account closed

Registered: Mar 2004
Posts: 679
Release id #53365 : Gauntlet [german]

SIDs used in this release :
Gauntlet (/MUSICIANS/D/Daglish_Ben/Gauntlet.sid - c64.org)

im not quite sure, but doesnt this more sound like 'axel f.' ?? :-)
2007-09-21 14:35
chatGPZ

Registered: Dec 2001
Posts: 11147
hu? no :=)
2007-09-21 17:23
wreg
Account closed

Registered: Mar 2004
Posts: 679
ok, i listened to all 56 axel* sids now...
im even more sure that it is an axel f cover
even the worst i ever heard ... yet ;)
2007-09-21 17:40
A3

Registered: Dec 2005
Posts: 362
Hmm, I'm pretty sure that it's the ingame tune that is credited not the crack intro music. But you are right the axel f sound in the intro is quite bad :p
2007-09-21 18:10
chatGPZ

Registered: Dec 2001
Posts: 11147
and there you have a reason why all these credits which refer to the game and not the scene parts are confusing at best :)
2007-09-21 18:14
wreg
Account closed

Registered: Mar 2004
Posts: 679
nice play, gpz, *hug* :-)

anyway, someone (steppe?) should adjust the credit or rip the tune and add it as 'worst axel f cover ever' to hvsc :-)
2007-09-21 18:32
chatGPZ

Registered: Dec 2001
Posts: 11147
Quote:

anyway, someone (steppe?) should adjust the credit or rip the tune and add it as 'worst axel f cover ever' to hvsc :-)


...until someone finds my futurecomposer workdisks from 1988 =)
2007-09-21 20:09
bugjam

Registered: Apr 2003
Posts: 2493
Quote: and there you have a reason why all these credits which refer to the game and not the scene parts are confusing at best :)

...or why we should have a category "introcode/-gfx/-msx" to make the difference clear! ;-) *duck*
2007-09-21 20:13
chatGPZ

Registered: Dec 2001
Posts: 11147
bugjam: we'll find a solution to seperate the credits for intros and cracks and maybe even the actual games. no need for even more useless cathegories :)
2007-09-21 20:26
bugjam

Registered: Apr 2003
Posts: 2493
Well, in case I upload a crack, I will ad the intro credits as normal credits. No prob with that.
2007-09-21 20:30
chatGPZ

Registered: Dec 2001
Posts: 11147
Quote: Well, in case I upload a crack, I will ad the intro credits as normal credits. No prob with that.

and thats exactly the problem. the credits for a crack should NOT reflect the credits for the intro, just like they shouldnt reflect the credits for the actual game.
2007-09-21 20:48
bugjam

Registered: Apr 2003
Posts: 2493
Hmmmm... So maybe additional categories would _not_ be completely useless? Or would that be too simple a solution for that problem? *scratchhead*
2007-09-21 21:01
chatGPZ

Registered: Dec 2001
Posts: 11147
it wouldnt be a solution. intros are to be threatened seperatly from cracks, period.
2007-09-21 21:13
bugjam

Registered: Apr 2003
Posts: 2493
And why, question mark?
2007-09-21 21:16
chatGPZ

Registered: Dec 2001
Posts: 11147
for the same reason that we don't want to mix up crack credits with game credits.

how much sense would it make to add credits for the triad intro to every triad release? none. moreover, regarding the crack its irrelevant who coded the crack intro, just like its irrelevant who made the music in the actual game.
2007-09-22 01:37
TDJ

Registered: Dec 2001
Posts: 1879
A possible solution to prevent this would ofcourse be making it impossible to even set certain types of credits for certain types of releases.

It shouldn't be possible to add the 'crack' credits when dealing with demos, it shouldn't be possible to add 'music' or 'code' when dealing with cracks.
2007-09-22 01:49
chatGPZ

Registered: Dec 2001
Posts: 11147
tdj: thats an excellent idea actually, i'll forward that to perff
2007-09-22 09:30
bugjam

Registered: Apr 2003
Posts: 2493
Quote: for the same reason that we don't want to mix up crack credits with game credits.

how much sense would it make to add credits for the triad intro to every triad release? none. moreover, regarding the crack its irrelevant who coded the crack intro, just like its irrelevant who made the music in the actual game.


My opinion: the intro is integral part of a crack, isn´t it? And the smallest part of crack intros were released as stand-alone releases, isn´t it? So either we lose the information on the intros, which I think we agree on are absolutely essential for C64 scene history, or we artificially produce new releases which actually never were released as stand-alone productions (not to talk about the work someone has to do to rip all the intros).
And the TRIAD intro is of course the most extreme example, as they always used the same intro; for other groups that´s very different. And if e.g. a music is recycled in another production, does this make sense? I mean, it was not made for that specific production either, and we don´t argue about that. And I think it IS interesting to see how often a certain scener is credited for a crack intro, even it is reused - it still means it was reused because of its quality.
But, as I seem to be the only one of that opinion, I wouldn´t mind if there could be another solution found, like linking cracks to specific intros, which would have to be ripped and added here; of course a lot of them could be transferred fully from intros.c64.org, but then again someone has to do the work. I still find my solution the only simple and practicable one, but if someone wants to find another one, go ahead. But please, don´t let this information be lost for the database!
2007-09-22 09:37
Rough
Account closed

Registered: Feb 2002
Posts: 1829
Why ripping intros from C64 cracks anyhow?? In 2007 nooone gives a fuck if the file is 20kb or 180kb? And don't tell me someone's gonna transfer all the ripped intros to his floppy disks....
2007-09-22 09:41
bugjam

Registered: Apr 2003
Posts: 2493
Sure, you could one complete crack, but only credit the intro. But the again, that´s not very elegant. ;-)
2007-09-22 11:45
Rough
Account closed

Registered: Feb 2002
Posts: 1829
What kind of standards are that? The coolness of an intro fulfills with the entire so to say. And ripping intros of releases (which they werent intended to) that's what I call NOT ELEGANT.

2007-09-22 15:19
bugjam

Registered: Apr 2003
Posts: 2493
OK, so let´s wrap it up: we don´t want to seperate intros from cracks. We don´t want special "intro credit" categories. And we don´t want to give "normal" credits for the intro of a crack. Result: we have no information on the intro work AT ALL. Cool. Great. Fine. Saves a lot of work for sure. :-/
2007-09-22 15:27
Rough
Account closed

Registered: Feb 2002
Posts: 1829
thinks are hopefully in progress by the side-coordinators to find a ELEGANT solution
2007-09-22 16:28
bugjam

Registered: Apr 2003
Posts: 2493
I am very curious. I think we already excluded all the half-way simple solutions, but let´s see.
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