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Forums > C64 Composing > Ideas for SID Compos
2013-02-08 10:06
Didi

Registered: Nov 2011
Posts: 479
Ideas for SID Compos

After the great success of the Crack Intro Music Competition 2013 some musicians are hungry for the next compo. So let's collect some ideas.

How about a compo for CHILL-OUT or LONGPLAY SIDs which you can listen for many minutes without getting on your nerves?
 
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2013-02-13 09:05
NecroPolo

Registered: Jun 2009
Posts: 231
Quote: I'd love to see what comes out when people start doing remixes of their alltime favourite sid tunes...

Been there.

http://www.remix64.com/member/necropolo/

Mixer has a good point. Some diversity doesn't hurt.
2013-02-13 11:23
bugjam

Registered: Apr 2003
Posts: 2491
While I obvioulsly like limitations (otherwise I would not be on the C64), for me they should somehow make sense, meaning a SID as small as possible, using as little rastertime as possible or so could (in theory at least) serve a purpose (getting it into a tiny intro f.e.), while an arbitrary restriction like "use only 1 waveform" does not appeal to me very much, as it just artificially prevents one from using the power of the SID, without a specific goal - it is too "academic" for me, if you will. Hope my point is understandable. :-)
Therefore I would go for either tiny-SID or theme specific compos.
2013-02-13 17:58
Yogibear

Registered: Aug 2003
Posts: 208
I second this!
2013-02-13 18:38
tlr

Registered: Sep 2003
Posts: 1714
@bugjam: reduced number of voices make sense for game use with simultaneous sfx.

Another idea for a compo: interactive music.
I'm thinking something like the Delta loader here but it should be possible to do something much more radical.
2013-02-13 18:51
titan_ae
Account closed

Registered: Jun 2002
Posts: 46
A Digimusic Compo ofcourse ! This would be a real challenge for the most composers nowadays :)
2013-02-13 19:23
Mixer

Registered: Apr 2008
Posts: 422
I guess that "vanilla sid" competitions will get larger participation than those requiring mad programming skillz.

Digistuff is somewhere in between. Only a few pure C-64 digi-tools available(Polly) and really no complete editor/tracker for Digi-crossdevelopement either.

PS: would be nice to see the single osc chord stuff implemented in all sid-editors/players :) *wink* That should bring some new sound. (Will make code examples available soonish, which is a different discussion for another thread)
2013-02-13 19:31
Kristian

Registered: Apr 2002
Posts: 126
Imho, whatever kind of SID compo that involves coding is just lame. The same goes for any compo that requires you to learn a new player/editor. Let whatever compo limitations/rules you like be of such a form that people can use the player they are used to.
2013-02-13 20:57
Yogibear

Registered: Aug 2003
Posts: 208
I also second to this!
2013-02-13 21:29
Jammer

Registered: Nov 2002
Posts: 1289
What Kristian said ;)
2013-02-13 21:42
Peacemaker

Registered: Sep 2004
Posts: 243
Kristian is right.
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