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Forums > C64 Composing > GoatTracker and GoatTracker Stereo new features
2019-03-19 06:58
Ahornberg
Account closed

Registered: Mar 2019
Posts: 13
GoatTracker and GoatTracker Stereo new features

Im currently implementing the following features into GoatTracker and GoatTracker Stereo:

- /Q command line option for setting equal divisions per octave that differ from 12.
- /J command line option for setting different note names.
- /Y command line option for setting a path to a Scala tuning file.
- Small color changes to the pattern table for better readability.
- Isomorphic key layout.
- Switch between mono mode and stereo mode.
- /w command line option for setting 4 different window sizes.

Actually I can share a Windows build with sources if there's interest.

For further development of GoatTracker: What are your feature requests? Please let me know and I will see what I can build into GoatTracker.
 
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2019-03-21 13:56
cadaver

Registered: Feb 2002
Posts: 1154
Not in the sense of relaying the MIDI messages to/from OS. sdl_mixer is able to play MIDI song files.
2019-03-21 16:40
Ahornberg
Account closed

Registered: Mar 2019
Posts: 13
I think of using RtMidi https://github.com/thestk/rtmidi
2019-03-21 19:22
Mr. Mouse

Registered: Dec 2001
Posts: 235
Goattracker needs the optional support of FM-YAM’s 9 channels and of course digi channel(s): Goattracker Pro. ;)
2019-03-21 19:47
Ahornberg
Account closed

Registered: Mar 2019
Posts: 13
Quote: Goattracker needs the optional support of FM-YAM’s 9 channels and of course digi channel(s): Goattracker Pro. ;)

... and much more than DefleMask supports (and it should boil eggs and brew coffee for my breakfast) ;)
2019-09-23 14:56
Flotsam

Registered: Jan 2004
Posts: 81
Late to the party as always, but I just started using GoatTracker a few weeks ago and the absence of Undo is driving me crazy (not really, just being a drama queen here). Looking at savesong method, it shouldn't be too difficult to implement X levels of history snapshots for someone who knows his/her way around C++. Being a C# guy myself, I couldn't even get it to compile with GNU make so I gave up.

Speaking of savesong... remembering the last active load/save folder or even just being able to set a default song folder in config would be nice.
2019-09-23 15:30
Ahornberg
Account closed

Registered: Mar 2019
Posts: 13
@Flotsam Thank you for your input!

I really appreciate everyone who wants to contribute in developing GoatTracker.

If you couldn't compile with GNU make, what err-messages did you get? Did you try it on Linux or Win?
2019-09-23 15:55
Flotsam

Registered: Jan 2004
Posts: 81
I'm getting this on Windows:
make (e=2): The system cannot find the file specified.
make: *** [goatdata.o] Error 2

I did google a bit and it seems that this could mean a plethora of different things, not necessarily that the goatdata.o file itself can't be found. I ran the command in the source folder and checked the paths in makefile.win and the common one. I have set the path to C:\Program Files (x86)\GnuWin32.

Anyway, as I said, I haven't done C++ and only know the basics, so my goal was to do something super dirty like hooking up the keys and on every keypress calculate a checksum of the song data and if it differs from the checksum of the last taken snapshot, add it to an array of snapshots.
2019-09-23 16:04
Ahornberg
Account closed

Registered: Mar 2019
Posts: 13
@Flotsam Did you follow the readme.txt?

8. Recompiling
--------------
To recompile for Win32, you need the MinGW development environment, use the file src/makefile.win as makefile.
2019-09-23 16:13
Flotsam

Registered: Jan 2004
Posts: 81
Rule 1: never, ever, ever read the readme.txt file. Never.

Thanks, I'll have another go at this once I've taken care of my family obligations. :)
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