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Spotified   [2014]

Spotified Released by :
Cosine [web]

Release Date :
26 December 2014

Type :
C64 Intro

Released At :
Intro Creation Competition 2014

Achievements :
C64 Demo Competition at Intro Creation Competition 2014 :  #8

User rating:********__  8/10 (35 votes)   See votestatistics
********__  8.3/10 (14 votes) - Public votes only.

Credits :
Code .... The Magic Roundabout of C64CD, Cosine
Music .... Bexta of Slipstream
Graphics .... The Magic Roundabout of C64CD, Cosine


SIDs used in this release :
Spotified(/DEMOS/S-Z/Spotified.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Motion on 21 April 2015
I recall you telling me about this effect way back, great to see it realised. Love the tune by Bexta and thanks for the greets!
User Comment
Submitted by Didi on 4 January 2015
Technically interesting, but not that great from the style side.
User Comment
Submitted by Cruzer on 28 December 2014
Great use of ghostbyte!
User Comment
Submitted by TheRyk on 28 December 2014
rrr codepr0n fapfapfap!
User Comment
Submitted by T.M.R on 27 December 2014
That sounds fair enough! =-) It's basically like a DYCP but with a fixed shape instead of individual characters and all the writes aimed at a single column of definitions in the character set. The screen contains copies of that column drawn from different starting points to make the inverted V shape.
User Comment
Submitted by Smasher on 27 December 2014
a good prize could be: you explain me how you did that amazing macro sleep intro! :) I don't get the trick behind it on that one... :(
User Comment
Submitted by T.M.R on 27 December 2014
Well, it makes me happy that someone understood what i'd done without prodding the actual code - does that count as a prize? =-)
User Comment
Submitted by Smasher on 27 December 2014
cool that I guessed right! did I win something? :)
User Comment
Submitted by T.M.R on 27 December 2014
ZeSmasher is right, ghostbyte for the entire effect area including the scroller (which is updated during the draw loop) and eight sprites for the logo.
User Comment
Submitted by spider-j on 27 December 2014
GFX and overall design completely my cup of tea. Also great music. Thumbs up!
User Comment
Submitted by Smasher on 27 December 2014
I suspect it's ghost byte everywhere even the scrollers while sprites are used for the logo only (didn't look at the code, tho)
User Comment
Submitted by Jammer on 26 December 2014
I just love and don't entirely understand things happening in the upper border. Is it ghost data mixed with sprites? ;]
User Comment
Submitted by Joe on 26 December 2014
I really like these kind of effects.
User Comment
Submitted by Cresh on 26 December 2014
Fresh FX! Way better than usual boring c64 logo+bar+scroll scheme.
User Comment
Submitted by bugjam on 26 December 2014
Very different, very nice!
User Comment
Submitted by Dr.Science on 26 December 2014
cool! very interesting effect! thank god i have an ipad where i can rotate the screen easy and read the text :-)
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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