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Wonderland XIII   [2016]

Wonderland XIII Released by :
Censor Design [web]

Release Date :
30 October 2016

Type :
C64 Demo

AKA :
Wonderland 13

Released At :
X'2016

Achievements :
C64 Demo Competition at X'2016 :  #3

User rating:*********_  9.4/10 (85 votes)   See votestatistics
*********_  9.5/10 (35 votes) - Public votes only.

Credits :
Code .... Bob of Censor Design
  CRT
  Lavazza of Censor Design
  Swallow of Censor Design
Music .... Magnar Harestad of Censor Design
Graphics .... Creeper of Censor Design
  Joe of Artstate, EXclusive ON, Hoaxers, Wrath Designs
Sampling .... Swallow of Censor Design


SIDs used in this release :
Wonderland XIII (tune 1)(/MUSICIANS/M/Magnar/Wonderland_XIII_tune_1.sid)
Wonderland XIII (tune 2)(/MUSICIANS/M/Magnar/Wonderland_XIII_tune_2.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Manex on 28 October 2020
Will be another new Wonderland? In my opinion - this top of the tops C64 demos, light years far from some other boring (although with impressive effects) demos. When somebody who does not know what C64 is, I show him this. Everytime with great succes :-)
User Comment
Submitted by KAL_123 on 17 June 2020
Great demo, which plays in the same high quality league, than it's predecessor. Both demos i give 10 points.
User Comment
Submitted by Ant on 30 April 2017
it's bizarre to read some of the comments on poet for this demo, from people who don't know what a c64 is.. THIS DEMO ROCKS. I have to crack the speakers from time to time with the endpart+really inventive design and colours+massive routines.
/sofascener
User Comment
Submitted by Truss on 17 April 2017
I'm amazed... From start til the end.
The two dudes dancing made me go "What!!!!" . Cool demo guys!
User Comment
Submitted by DKT on 2 April 2017
The endpart with Smack My Bitch Up digi's was so fracking great at the party! True awesomeness, hats down gentleman. The rest is of course magnificent, too. Can't find words, so I'm just sending a hard hugs for Censor Design spirit!
User Comment
Submitted by Sith on 4 February 2017
What a thrill. I love you guys. The keyboard keys is one of my favorites here, never saw that coming. The chrome girl is really great art, as well as the 'solenoid'.
Bob keeps inventing new variations of his scrollers lol. And then the last part, I feel like I'm in a nightclub. Great vibes.
User Comment
Submitted by Magnar on 10 January 2017
I believe you may have a faulty RAM issue or Power feed/wrong voltage issue on your C64. Please try the demo on another C64 to verify.
User Comment
Submitted by polyp2000 on 1 December 2016
This demo is pretty mindblowing. Especially the Prodigy part.

I have some graphical glitches on my setup though :
https://twitter.com/polyp2000/status/803869755396517888
see 30s in.

Robot Lady has flashing squares and dodgy looking blocks of color. Any ideas ?

C64 Reloaded + u1541 II+
User Comment
Submitted by 6R6 on 21 November 2016
Woaw! What a nice ride. Like it alot.
User Comment
Submitted by balsi on 18 November 2016
last Part is awesome !
User Comment
Submitted by Sledge on 11 November 2016
I finally took my time to hook up my C64 to the stereo and fired this one off on my fat-tv. Amazing stuff! Wonderland is wonderful as always :)
User Comment
Submitted by Yogibear on 11 November 2016
I love every bit and byte of this demo!
User Comment
Submitted by Magic on 10 November 2016
The scene can be cruel. How hard you want something to be the end result can be different. But Censor delivered again at an X party and others did not. The trick is to rise again.. What ever happens.. That's the scene to! And have the momentum again in 2018. It's just a hobby :) But what a great demo! X is always unique to experience! It's just state of the art! Smack my bitch up!
User Comment
Submitted by BHF on 9 November 2016
Daaaaaah ! Superb bobs, foxy code, super graphics and great music with and awesome endpart. Hell yeah !!
User Comment
Submitted by TheRyk on 7 November 2016
what salator sez!
wonderful!
User Comment
Submitted by lbp on 6 November 2016
that prodigy part is badass.. get the party started
User Comment
Submitted by Jak T Rip on 6 November 2016
Top notch music score with unobtrusive and cleverly built in digi elements. When I saw Bos by Bob I said. nice, but so wasted as a standalone release. Then I watched this: WOW!! The bob snakes are incredibly put to WONDERFUL use in here. Enjoyable and rocking demo, I only miss Eddie and the old censor logo! Why are CRT and Lavazza marked as inactive on CSDB?
User Comment
Submitted by NecroPolo on 6 November 2016
My mind is melted. My eyes are vapourised. And I want to restart again.

Amazing demo!
User Comment
Submitted by ZZAP69 on 5 November 2016
Best end-part evvah!
User Comment
Submitted by Carrion on 5 November 2016
What Trap said but...
I like Joe's and Creeper gfx even though Joe's horizontal 3 screeener looks actually unfinished (due to no dithering probably but its interesting trend)
On party I would probably vote because its , well , Wonderland
User Comment
Submitted by Martin Piper on 5 November 2016
The digi part is amazing
User Comment
Submitted by Trap on 5 November 2016
Loved the opening :)
Graphics looked unfinished to me and the design was lacking. Were you guys running out of time? Other demos you wrote were a lot more polished than this, but your demos are always extremely entertaining and that counts for a lot! This one is no exception.
Favorite part: infinite bobs :) Gotta love those poppies :)
Disk 3 felt like an add-on for the rest of the demo?
User Comment
Submitted by Dane on 4 November 2016
A lot of goodlooking stuff put together without a plot it seems. Swallow is a magician.
User Comment
Submitted by Deev on 4 November 2016
Probably my favourite from the compo. Lots of colour, good looking effects, and Joe's pixel style gets more and more amazing. Then the Prodigy part at the end really hammers it home!
User Comment
Submitted by Stone on 3 November 2016
Like PAL, I had such extreme expectations for this and the Hitmen demo that I was a little disappointed at the party. I watched it again and it is surely mindblowing and very enjoyable, but still, next to LFT's demo I'm not sure I can give a 10 ever again. Which is probably unfair.
User Comment
Submitted by Laddh on 3 November 2016
Hypnotized, rapt to a level that is difficult to come back with this demo...
User Comment
Submitted by Slator on 3 November 2016
so Eddie is blonde now... let's keep it like that. I really like all aspects of this, it features awesome code, superb gfx and the music just fits so well. Nice transition ideas with those planes etc, the bob-stuff kicked as and those layered parallax stuff was just something you have to think about a little :-D

As I am a great fan of the old prodigy stuff I was amazed about such an amiga-esque Digi part.

really awesome work. nicely done
User Comment
Submitted by Dr.j on 2 November 2016
wow...wow...wow... and more 10 wows. this is absolutely great C64 drugs ! another fucking awesome demo...you all did excellent demo and i was happy to watch it on live at X. kudos!
User Comment
Submitted by Neo-Rio on 2 November 2016
The digi work is fantastic. The C64 would run out of memory with just a few samples, but as it keeps loading from the disk you're actually able to get most of the Prodigy in there! :D
User Comment
Submitted by Clarence on 1 November 2016
Rock solid demo, with a good pace, cleverly built layered routines, and an ace digi that has some of the cleanest bass drums I have ever heard on a C64. Fave is the flip disk part with the rotating bob snakes. That one is actually similar in principle to Cruzer's stuff in the Arsenic demo. Joe, your pixel art is really unbelievable in this one again. Bob, Ez igen! :)
User Comment
Submitted by F7sus4 on 1 November 2016
Perfect. It's so perfect! (...) Until it asks you for side 3 to make your ears fucking bleed in lame 90s style. Still solid 9.
User Comment
Submitted by Burglar on 1 November 2016
What and insanely cool demo is this! super strong Joe design, and the Bob routine of the year (reminds me of raymarching or however pc sceners with their teraflop machines call it).

The Prodigy part had me dancing, while I should've been looking for my jaw that dropped on the floor somewhere many hours ago already.
And as DK said, reminded me of the immaculate Spaceballs demo where I always thought "what a shame this cant be done on c64", I have been proven wrong :)

Thanks!
User Comment
Submitted by Axis/Oxyron on 1 November 2016
Before I forget it. Ofcourse you get Eddie back. Never got paid so fast...
User Comment
Submitted by Peacemaker on 1 November 2016
eh, those bobs?! insane =) great demo.
User Comment
Submitted by Axis/Oxyron on 1 November 2016
Wow! My favourite in the compo. Lots of new hot stuff. Smack my bitch up!
User Comment
Submitted by Yazoo on 1 November 2016
thumbs up big time for swallows effort this time. the prodigy-samples were great, combined with the visuals. a real crowd-pleaser so to say. but i also did like Bobs and CRTs parts quite much. the gfx were a bit of a mixed quality (some pretty awesome, some look a bit rushed, for example the wonderland 13 logo and some gfx here and there) - but i know the reasons for that - and in the end most of it looks pretty nice and awesome! congrats for #3 my dear mates in censor! well deserved in a strong competition.
User Comment
Submitted by PAL on 1 November 2016
Have looked at this demo over and over again today. Well I actually said to Magnar at sunday that I was most disappointed by the censor and Hitmen demo... well the hype of both were so massive so I guess I was to be disappointed no matter how great they would be... But I also said to Magnar that in a day or two or so they would grow more on me and they sure did and this demo the most... Magnar you did music that are super and the code... well... the code is out of this world or scene actually and maybe the demo is such a demo that need to grow a bit as it is just a massive seed of splendor... thanx for creating this demo and it is one of the best ever!
User Comment
Submitted by psych on 31 October 2016
Top notch graphic! Prodigy - fuck yeah! Awesome demo guys! Congrats!
User Comment
Submitted by Hoild on 31 October 2016
s/ripper/ripped/
User Comment
Submitted by Hoild on 31 October 2016
That "3D blocks visualizer" effect at the start of the ripper music part was überawesome. But I did not fancy the whole rest of this production.
User Comment
Submitted by chatGPZ on 31 October 2016
could have been my favourite demo from the compo if some of the boring artsifarts and digi wanking would have been cut out :)
User Comment
Submitted by Mixer on 31 October 2016
Censor - Prodigy, and the "this is not a c-64 moment". Sounded and looked absolutely brilliant.
User Comment
Submitted by DeeKay on 31 October 2016
Ossum! As I said to Weasel & Neotec during the compo when the "Smack my bitch up" was playing: "You remember how Spaceballs' "State of the art" on Amiga with the dancing girl blew everyone's mind? Well..."
User Comment
Submitted by Radiant on 31 October 2016
Fixed the wrong Bob being credited. You could've just done it yourself. :-)
User Comment
Submitted by Pad on 31 October 2016
Wrong Bob in the credits. Also, did CRT leave Censor?

"Censor Design (7-1989 -> 28/10-2016)"

O_O

Anyway, great production guys! Loved to see the sketches and different work stages, Joe!
User Comment
Submitted by Joe on 31 October 2016
Carrion & Oswald: Thanks! I collected a few of the sketches and graphics here:
https://www.behance.net/gallery/40270321/Censor-Design-2016
User Comment
Submitted by Zierliches Püppchen on 31 October 2016
Hmmm its ok ;-) Just kidding. What a massive amount of great demos this year. Kick ass :D And they all look like a lot of work, time, passion ... THX.
User Comment
Submitted by vigo on 31 October 2016
This demo should win the compo! Loved it! <3
User Comment
Submitted by Oswald on 31 October 2016
@Carry both, but I'd put the horizontal because of the artistic values infront :)
User Comment
Submitted by Carrion on 31 October 2016
@oswald
which one? Horizontal or Vertical ? ;)
I loved them both. And the one in last digi part (guy's face), I guess by Creeper is awesome too.
User Comment
Submitted by Oswald on 31 October 2016
btw loved every pixel of that 2 scrolling pics by joe. absolutely brilliant.
User Comment
Submitted by Madhead on 31 October 2016
A.k.a.the parallax demo.
User Comment
Submitted by Smasher on 30 October 2016
submitted in the wrong demo compo - it should go compete against those amiga demos or so... :P
damn insane! fucking amazing! thanks for the great show! w0w!!!
User Comment
Submitted by CRT on 30 October 2016
In VICE, set 8580 explicitly, or just model C64C and it should sound ok.
User Comment
Submitted by Oswald on 30 October 2016
use x64sc.exe from vice folder for digi part
User Comment
Submitted by Hawk on 30 October 2016
Really Nice Demo.... But here on vice the digi part sounds really fucked off... dont know why?!?!??!
User Comment
Submitted by Rhythm on 30 October 2016
My favorite! Greet to see it live at X :)
User Comment
Submitted by ALIEN on 30 October 2016
Jesus what a blast today...
User Comment
Submitted by JAYCE - THE MiNiSTRY on 30 October 2016
Not a typical Censor demo designwise, but still very, very nice! Can't believe this ended up in 3rd place, really have to check out the other X-demos... The soundtrack was exactly in my taste, and the end part has the best sounding samples I've ever heard - sweet fx too. WELL DONE!
User Comment
Submitted by Sasq on 30 October 2016
Technically brutal, with lots of stuff not done before (even though some of it required half-framerate). Lacking a bit design wise. If you'd spent another year on transitions and design it could have been an EOD killer ;)
User Comment
Submitted by Radiant on 30 October 2016
Lots of clever layering effects in this one - me likey. :-)
User Comment
Submitted by elkmoose on 30 October 2016
had a few moments, but most of the show made me wish it would be over soon, most boring of the wonderland demos imo.
User Comment
Submitted by Twoflower on 30 October 2016
Ooh! Really nice demo, as expected - but that third diskside sure got to me, hit me right where it should. Should have been released on its own.
User Comment
Submitted by Zyron on 30 October 2016
Woah!
User Comment
Submitted by Oswald on 30 October 2016
damn ! my #1 from the compo!
User Comment
Submitted by algorithm on 30 October 2016
Nice method of sample replay here :-) updated at around 15khz and writing directly to waveform registers via table translation to gate off/on/waveform type.
User Comment
Submitted by fenz on 30 October 2016
Seems like side 2 is corrupt? Failed twice here
User Comment
Submitted by hedning on 30 October 2016
Uploaded from Publiek Eetcafé in Eindhoven on a modem like wifi, where the swedes are enjoying demos with mayonnaise.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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