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AKA :
Break64
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Yogibear on 27 April 2015 User Comment Submitted by Richard on 26 April 2015
I like it :) Great fun. Nice music, coil graphics. | User Comment Submitted by Tom-Cat on 26 April 2015
Could be a nice game... but always the same angle of ball movement makes it boring... also the dodgy collision detection makes you miss blocks a lot. | User Comment Submitted by Wanax on 26 April 2015
The name entry screen is a test, I wanted to try to develop something different. I will make a step back :D | User Comment Submitted by The Overkiller on 26 April 2015 User Comment Submitted by Doc Strange on 26 April 2015
@Soci: Thanks for reporting, fixed d64 has been added. | User Comment Submitted by soci on 26 April 2015
Inconsistent controls. All movements are controlled by joystick, including entering names in the high score table. But you can't exit the name editor with a joystick alone, for that you have to press return. It also seems to act on the delete key, but then why not allow to enter the letters with the keyboard as well?
The D64 image has a deleted slot at the beginning. As soon as any high scores are saved it'll be occupied by that. So next time loading with "*" will not work. But I'm happy as it works from any device ;) | User Comment Submitted by G-Force on 26 April 2015
Very nice game & jolly music too.
Still no collision detection with the bricks though using the ccs64 emulator. | User Comment Submitted by doctorfargo on 25 April 2015
Cool. It looks a cross between Arkanoid and Krak-Out. | User Comment Submitted by BokanoiD on 25 April 2015
Looks good, plays good, sometimes the collision detection seems a bit dodgy, but no problem. Would be nice to have 1351 mouse support :) | User Comment Submitted by Digger on 25 April 2015
Neat intro screen, I'd wish to see mixed hires/multi chars though |
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