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Execute Overdrive   [2004]

Execute Overdrive Released by :
Smash Designs [web]

Release Date :
30 December 2004

Type :
C64 Demo

Released At :
tUM 2004

Achievements :
C64 Demo Competition at tUM 2004 :  #1

User rating:********__  7.7/10 (17 votes)   See votestatistics
********__  7.8/10 (9 votes) - Public votes only.

Credits :
Code .... AEG of Smash Designs
Music .... PVCF of Reflex
  SoNiC of Smash Designs, The Art Project Studios, The Obsessed Maniacs
Graphics .... AEG of Smash Designs


SIDs used in this release :
execute_overdrive_intro(/MUSICIANS/P/PVCF/execute_overdrive_intro.sid)
Mathematica (tune 2)(/MUSICIANS/P/PVCF/Mathematica_tune_2.sid)
Starsign(/MUSICIANS/S/Sonic/Starsign.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 13 March 2009
This is one of the best demos of that year, IMHO, and one of the best smash ds prods in general. Quite a few good ideas and new effects.
Yes, there are the typical AEG resolutions, glitches and textures, but don't we all love him for that? :)
User Comment
Submitted by Radiant on 8 January 2006
Quite good for being done in one week, if that's true. I liked the shading in the rotators, but most effects were either ugly as hell (4x4 + worst texture ever) or quite static. All in all, an ok production.
User Comment
Submitted by TDJ on 5 March 2005
Technically perfect but so very very very boring .. I would never have finished watching this demo without warp speed at my disposal.
User Comment
Submitted by HCL on 2 January 2005
Mirror scrollers.. reminds me of Brutality3 / Light. Released in 1991? 1992? And someone here is impressed by that, but still doesn't like demos from 1994? I don't get this. The demo is typically AEG. No need to say more.
User Comment
Submitted by Optimus on 2 January 2005
More pixel effects this time. X-zoomer and the scroll mappings are great!
User Comment
Submitted by blackdroid on 1 January 2005
some nice non 4x4 effects.
User Comment
Submitted by Richard on 30 December 2004
After seeing this demo, it has to be one of the best for 2004 :)

Excellent effects, and some clever new ideas added to the demo. Especially the reflection mirror scroll over two mirrors. Stunning music and enjoyable over all.

... and in 1994 demos were not my cup of tea :)
User Comment
Submitted by Krill on 30 December 2004
aaah, great 1x1 50 fps fullscreen textured xrotator. and i wish i could code as hellishly FAST as aeg, he is so unbelievably LEET, you can also tell that from the greetings in this demo, only the LEETEST groups mentioned. aeg, do you want to MARY me?

okay, seriously, typical run-off-the-mill aeg coder-demo with lots of boring movetable effects, eye-hurting resolution, the same nothing-else-but-colourful 16x16 pixels square texture added all over, aeg-style update glitches, etc.
the mirror thing was nice, though, but not awesome.
User Comment
Submitted by Cruzer on 29 December 2004
the roto-thing is 2nd frame (25 fps) - still nice though.
User Comment
Submitted by JackAsser on 29 December 2004
I also thought the demo was totally OK although I have hard times watching 4x4, but 1-framed X-rotator? Sure your eyes didn't fool you? To me it looked like much less than 50 Hz.
User Comment
Submitted by Oswald on 29 December 2004
well, the usual aeg again. At the start I thought it will be more designish this time, but again everywhere that ugly thousand times seen texture.. Some nice new ideas here and there, but nothing that blew me away. Thumbs up for the X rotator though, very nice shadings, and wow a 1 framer from smash :)
User Comment
Submitted by LordNikon on 29 December 2004
Its a really cool production... aeg uses more and more the style of
the96-00 amiga demos! Keep it up!
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