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C64 65XE Debugger V0.64.58   [2020]

C64 65XE Debugger V0.64.58 Released by :
Samar Productions [web]

Release Date :
22 February 2020

Type :
Other Platform C64 Tool

Website :
https://sourceforge.net/p/c64-debugger/

User rating:**********  10/10 (13 votes)   See votestatistics

Credits :
Code .... Slajerek of Samar Productions
Graphics .... Isildur of Samar Productions
Idea .... Bacchus of Fairlight
  Brush of Elysium
  Digger of Elysium
  Isildur of Samar Productions
  Mr Wegi of Elysium
  Slajerek of Samar Productions
  Slammer of Camelot, Starion
  Stein Pedersen of Offence, Panoramic Designs, Prosonix
Test .... Bacchus of Fairlight
  Brush of Elysium
  Digger of Elysium
  Don Kichote of Avatar, Caution, Reliance, Samar Productions
  Dr.J of Delysid, Finnish Gold
  Golara of Desire, Samar Productions
  Isildur of Samar Productions
  Scan of Desire, House Designs
  Slajerek of Samar Productions
  Yugorin of Samar Productions
Help .... Yugorin of Samar Productions

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Oswald on 20 March 2022
on the view where one can see what happens on the screen on each cycle, it would be nice if the screen was also viewable how it truly looks, and not only the full screen would shown according to the register settings in that cycle.
User Comment
Submitted by Frantic on 20 February 2021
Seems like an interesting program... but.. Does anyone get keyboard mappings to work on mac? I use a macbook pro with Catalina running on it. When I press keys on my keyboard I do *not* get the keys that are displayed on screen in the "C64 key mapping" part of the settings. For example, pressing SHIFT+2 does not result in " but in ]. On the whole, a bunch of other keys also result in ] rather than the expected character. For example SHIFT+4 also results in ] rather than $, but SHIFT+3 results in # and SHIFT+1 results in !, so some of the keys do work as expected.

The keyboard mapping files seems to be saved in some sort of binary format, so it isn't easily edited/inspected/corrected outside of C64 Debugger.

Other than this, the program seems to run just fine on my machine. As I said, it looks interesting. I haven't looked into it until now, but I have noticed that many other people seem to appreciate it a lot.
User Comment
Submitted by Oswald on 23 January 2021
sprite positions displayed in decimal, while everything else in hex, without any notification. would be nice to see when cehcking cycles if sprites are being drawn on THAT line or not.
User Comment
Submitted by polyp2000 on 22 December 2020
This program is indispensable for me.
Not only does it offer realtime view of the entire memory but also features sprite , image , vic , sid debugging and editing tools

What are the chances of it getting Mega65 support ? Pretty please ..
User Comment
Submitted by Count Zero on 6 October 2020
Just now compiled from git and works nicely. Seems I have to dig into it a little :)
User Comment
Submitted by Slajerek on 16 May 2020
Look... I reviewed this again and it is a GTK bug.

v0.025 (2016/03/26)
Tweaked disassemble code functionality
Added: VIC/SID/CIA/Disk state screen
Added: assemble mnemonics is possible in code view by pressing ENTER key
Added: Linux GTK3 open/save dialogs


This release proves this. I really would like to have a proper GTK implementation here. Hope you can help :)
User Comment
Submitted by Slajerek on 12 May 2020
This looks like a bug in GTK, will check. This time I am using NFD library and it seems for some reason it crashes badly on some GTK installations for some reason. This works perfectly fine on my Debian 8, both x64 & i386...

You can set to use my own bad-looking open/save file dialogs, just switch in Settings to not use system dialogs.
User Comment
Submitted by chatGPZ on 23 April 2020
+1, crash ;_;
User Comment
Submitted by Count Zero on 22 April 2020
Same problem as compyx on this Debian 10 box. Compiled from git sources with same result. "Aborted" on crtl+8.
User Comment
Submitted by Compyx on 22 April 2020
This still aborts on Linux when trying to use any dialog (ie CTRL+8), gdb isn't helpful either since all debug symbols are ripped out.
User Comment
Submitted by Remdy on 9 April 2020
its great but a debian package would be nice, I'm running into https://sourceforge.net/p/c64-debugger/tickets/34/
User Comment
Submitted by Slajerek on 23 February 2020
Thanks guys! My pleasure :)
User Comment
Submitted by lvcabral on 23 February 2020
Happy birthday! This is one of the most amazing debug applications I ever worked with in my career, thanks for making it!
User Comment
Submitted by Carrion on 22 February 2020
Happy Birthday Slajerek and thanks for the new release.
Ive been waiting for this for last couple of days knowing there's going to be your BD and a new C64Debggr release ;)
User Comment
Submitted by Dr.j on 22 February 2020
Happy Birthday Marcin! . this app helped me quite lot to make my new demo for BCC#14 . keep cool with this amazing application!!
User Comment
Submitted by Bacchus on 22 February 2020
Super release and happy birthday!
User Comment
Submitted by Flotsam on 22 February 2020
Starting this up makes me feel like I'm controlling the Matrix. Thanks for sharing this super useful tool.
User Comment
Submitted by The Human Code Machine on 22 February 2020
Thx for your nice birthday release!
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