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Scene World #8   [2003]

Scene World #8 Released by :
People of Liberty [web], Pseudo-soft Works [web], Scene World Magazine [web]

Release Date :
15 August 2003

Type :
C64 Diskmag

AKA :
SWO# 8

Website :
http://www.sceneworld.c64.org/issue_08.php

User rating:awaiting 8 votes (3 left)   See votestatistics

Credits :
Code .... Macbeth of Driven Staff, Pseudo-soft Works, Scene World Magazine
  Merman of Commodore Scene Staff, Ozone, People of Liberty, Raiders of the Lost Empire, Rock'n Role Staff, Scene World Magazine
  Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, Scene World Magazine, The New Dimension
Music .... Crome of People of Liberty, Scene World Magazine
  Ganja of Raiders of the Lost Empire
  Merman of Commodore Scene Staff, Ozone, People of Liberty, Raiders of the Lost Empire, Rock'n Role Staff, Scene World Magazine
  Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, Scene World Magazine, The New Dimension
  Tds of Creators
Graphics .... CBMHardware of People of Liberty
  JSL of Covenant, Protovision
  MAC of Raiders of the Lost Empire, Rock'n Role Staff
  Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, Scene World Magazine, The New Dimension
Design .... MAC of Raiders of the Lost Empire, Rock'n Role Staff
Idea .... Nafcom of People of Liberty, Scene World Magazine, The Stock
Disk Cover .... ALN
Text .... Derbyshire Ram of Remember
  Derision of Scene World Magazine, The Renegade Programming Group
  Doc of Desire of Civitas, Velvet Underground, Willow
  Drake of Anubis, Apidya, Arts of Darkness, People of Liberty, Sanity, Scene World Magazine
  Firefox
  Firefox
  FRaNKy of Civitas, Raiders of the Lost Empire, Rock'n Role Staff, The ArachnoPhobia Staff
  Frantastic74
  Gaelyne Gasson
  Ice00 of Ice Team
  Jak T Rip of DMAgic, Protovision
  Karamba Entertainment System of The Stock
  Lord Ronin
  Luckykds
  Merman of Commodore Scene Staff, Ozone, People of Liberty, Raiders of the Lost Empire, Rock'n Role Staff, Scene World Magazine
  Nafcom of People of Liberty, Scene World Magazine, The Stock
  Optimus
  Robert Bernardo
  Spatz of People of Liberty
  Taxim of Tiger-Crew
  The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine
  Truss of Dark Crystal, Gold, People of Liberty, Scene World Magazine
  Yodelking of Defiers, HVSC Crew
Charset .... Satyr
Linking .... Merman of Commodore Scene Staff, Ozone, People of Liberty, Raiders of the Lost Empire, Rock'n Role Staff, Scene World Magazine
Vote Sheet .... Variat of Excess


SIDs used in this release :
Forgotten Ninja(/MUSICIANS/M/Merman/Forgotten_Ninja.sid)
Lust(/MUSICIANS/T/TDS/Lust.sid)
Ode to Deathy(/MUSICIANS/C/Crome/Ode_to_Deathy.sid)
Tell It to Your Heart(/MUSICIANS/B/Bayliss_Richard/Tell_It_to_Your_Heart.sid)


Contains information on the following event(s) :
AmiWest Show 2003  Report in "NTSC Scene" chapter
LCP 2003  Pary Report in "Meeting Scene" chapter
North Party V8.0  Results in "Meeting Scene" chapter
Primary Star 2003  Results in "Meeting Scene" chapter
Spring Expo 2003  Report in "NTSC Scene" chapter

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Merman on 25 October 2003
@Deizi:
It is a cover. Listen to:
FAME\Tell_It_To_My_Heart_V2.sid
(in the HVSC). It's a cover of the same song, originally by Taylor Dane.

@Cadaver:
I feel a break of a few months would hurt. Which is better - regular releases with up-to-date text, or releasing once a year with outdated news and unfinished text?
From a technical point of view, I am now trying a THIRD loader in the mag system. We are making an effort to sort it out.

@Steppe and @Scorpe:
The reading level of text published is based on what we receive. Everyone is welcome to contribute, particularly technical articles aimed at "older" readers.

Your reactions will be published and answered in issue 9 of Scene World, unless you object to that?
User Comment
Submitted by deizi on 19 August 2003
i still wonder whos that "tell it to your heart" song... i have heard that in some intro too... but i can't remember... :(
User Comment
Submitted by cadaver on 17 August 2003
Well, I wonder why do you have to keep churning out issues rather than sorting out the problems like the fastloader first? A break of a few months wouldn't hurt, or?

Btw. Nafcom, just to make sure.. are you aware that Dreamloader uses the ATN line and thus allows only one drive to be connected at a time? When I asked about this for MW4 :) you said it's sort of a no-no for the NTSC scene..
User Comment
Submitted by scorpe on 16 August 2003
I still wonder what my old adress is doing in there... maybe it would be a good idea removing it since neither the postal nor the e-mail adress is still valid.
I must agree with Steppe that most of the texts seem to be written rather for young teenagers than for older sceners.
The loader is quite fast when being run under VICE, I found out.
I like the menu system, reminds me a bit of the good old Vitality Mag by Albion.
User Comment
Submitted by Nafcom on 14 August 2003
@Scorpe

Thanks & will get fixed...

@Cadaver
Well, I woudln't like to take a break of the mag just because of the IRQ loader. But we are working on it!
Anyway, the contents - so I think - is more important!


@Steppe
nice that you love the magazine (thank you) but if you were reading all the issues and so on, you know that Macbeth&Merman kept and keep trying and The Dreams has been contacted and so on and yes IT IS hard and not so easy BECAUSE of the timing of some processes and the way the text has to be loaded and we can't use any other loader since we NEED the support for NTSC & PAL and all drives.

Word.

User Comment
Submitted by Steppe on 14 August 2003
Ah, this could be such a nice mag: Windows-like, very intuitive navigation with mouse-support! Good readability and design, I just love it!

BUT: The articles seem to be written for people far younger than me, somehow I don't feel adressed. And the slow loader bores the hell out of me, how many blocks does it load on every access - 100?. And why, oh why isn't it possible to implement an IRQ loader in the year of the lord 2003? These interruptions of the music are really annoying, is it that hard to implement that feature?
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