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Website :
http://sourceforge.net/p/view64/
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Yogibear on 3 December 2013 User Comment Submitted by Hoild on 27 November 2013
@DK: Hey, I already e-mailed Alex Kazik about adding libview64 support to his QL plugin. No reply yet, but I will push the subject you can bet on it. | User Comment Submitted by Digger on 26 November 2013
@DK: A very good and fast OS X image browser has been open sourced so there's a potential for porting over Soci's displayers if anyone is interested ;-) | User Comment Submitted by chatGPZ on 26 November 2013
all it takes is sponsoring me an OSX10.5 capable machine.... =P | User Comment Submitted by DeeKay on 26 November 2013
Can someone pleeeeeease finally make a Mac-port of this now? <:-) Universal binary please, with 10.5 SDK!...
A proper quicklook implementation (not that ancient one that can't even do FLI!) would also be great! ;-) | User Comment Submitted by chatGPZ on 24 November 2013
yep....
remind me again after newyear, kinda busy with work stuff atm =P should be rather easy to combine these two programs...... | User Comment Submitted by soci on 24 November 2013
It compiling fine on Debian/Sid when the libsdl2-dev development package is installed.
Those images are the result of this filter, right? Looks better than what I did before. | User Comment Submitted by chatGPZ on 24 November 2013
would building it for *nix be a lot of trouble? i could provide the crt/pal emu i knocked up for research once (the one used for http://hitmen.c02.at/temp/palstuff/) ... its a bit slowish, but that wouldnt matter for this program, i guess :) | User Comment Submitted by soci on 24 November 2013
CRT emulation is not out of question. I had a branch since 2007 which tried that, but it was not merged because of hard-coded result image size. But that was well before the window could be scaled. | User Comment Submitted by tlr on 24 November 2013
An impressive amount of formats there. Is crt emulation out of the question? | User Comment Submitted by Hoild on 24 November 2013
Excellent job, friend! With most of the work accomplished inside libview64, now there is a super-convenient upgrade path for several projects to add or expand their support for C64 GFX formats. | User Comment Submitted by soci on 24 November 2013
Yes, I made up my mind after all. Now it's about time to update the graphics file specifications on codebase64 by someone ;) | User Comment Submitted by The Shadow on 24 November 2013
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