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Unicorn   [2006]

Unicorn Released by :
Chorus

Release Date :
15 April 2006

Type :
C64 Demo

Released At :
Breakpoint 2006

Achievements :
C64 Demo Competition at Breakpoint 2006 :  #4

User rating:*********_  8.9/10 (27 votes)   See votestatistics
*********_  8.9/10 (14 votes) - Public votes only.

Credits :
Code .... Clarence of Chorus
Music .... Drax of Bonzai, Crest, Maniacs of Noise, Vibrants
Graphics .... Leon of Chorus, Singular, Storm
Loader .... Krill of Plush


SIDs used in this release :
Clarencio(/MUSICIANS/D/DRAX/Clarencio.sid)
Sinful(/MUSICIANS/D/DRAX/Sinful.sid)
The Neckbanger(/MUSICIANS/D/DRAX/Neckbanger.sid)
Winter Bird(/MUSICIANS/D/DRAX/Winter_Bird.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Mekong on 10 May 2019
Grabbed it to see assuming whatever Drax's Winter Bird was soundrack to had to be amazing -- but the tune is brutally cut off before it even unravels! Huge disappoitment albeit the demo certainly isn't bad.
User Comment
Submitted by bepp on 21 November 2011
Watching this demo today for the first time - a pleasant surprise. So many nice things in there - fine routines, great music and gfx. Very well-polished. My fav from the compo!
User Comment
Submitted by leonofsgr on 19 April 2006
Hello everyone! Thanks for the positive critics... I'm happy, I was involved again in a new Chorus demo projekt. This demo is a milestone in my scene career, bcoz for this demo I drew my first UFLI pictures! Clarence asked me to get out some breathtaking and shocking stuff and ofcoure I got inspired by TCH's latest high-quality works! Fourth place was a bit dissapointing, but such is life. Next Chorus demo will be even monumental!!! :_) Thanks for the fast and slick work, Clarence and Drax! ;_)
User Comment
Submitted by bubis on 19 April 2006
Hmmm, in the starfield part, the slower stars should also move slower when moving up and down.
Nice stuff anyway.
User Comment
Submitted by HCL on 18 April 2006
Great great!! Maybe a bit short, but it has all the necessary stuff that makes it a good demo. Plus it's better designed (at least here and there :) than many other demos from BP06.
User Comment
Submitted by Nightlord on 17 April 2006
tdj: point taken:) I should not have used "should"... Well sometimes it slips through. what can I say? not a native speaker :)
User Comment
Submitted by TDJ on 17 April 2006
I haven't seen this demo (yet) but already I feel that it should have taken the exact same place as I would have given it! I simply can't believe people have a different taste than me! ;)
User Comment
Submitted by Nightlord on 17 April 2006
Very smooth demo. Should have taken the second place imho (error 23 being first)

the vector part is something similar to what I have been working on for some time. It always hurts when someone beats you in implementing an idea first. :) what can I say... respect Clarence
User Comment
Submitted by Skate on 16 April 2006
@JackAsser: Ok, my mistake. I thought they've improved the technique.

4th place is really very low for this demo. It should have taken a better place, even 1st place.
User Comment
Submitted by Radiant on 16 April 2006
OMG teh polygonze!!

My fave from the compo, congrats.
User Comment
Submitted by CreaMD on 16 April 2006
Yummmmmm... Exclusive Draxish music by the master himself in a 2006 demo. Makes the demo Exciting. Touching. Moving. Thank you guys! And final tune roxorz. Thanx for that too.
User Comment
Submitted by G-Fellow on 16 April 2006
cOoL & entertaining!!!
User Comment
Submitted by JackAsser on 16 April 2006
@Skate: As Clarence described, this outdates EOR-filler == It's not EOR filling. (Also, polygon edges bugs is solved by also drawing the initial lines with EOR)

And yes, a very fine demo!
User Comment
Submitted by Domey on 16 April 2006
The only irritating thing in this demo is the way how DRAX's music is being presented.
Those sudden switches between tunes lower the overall feeling of this production.
In my opinion, only two tunes would have done just fine.
User Comment
Submitted by Jucke on 16 April 2006
the starfield in all borders was really nice. (:
User Comment
Submitted by psych on 16 April 2006
For Me 10 out of 10 !!
User Comment
Submitted by Skate on 16 April 2006
Chorus = smooth effects

I really *loved* all parts of this demo. Awesome! Specially EOR fill is a real kick-ass part. I had tried EOR fill 4-5 years ago but I couldn't handle polygon edge bugs and I gave up. I think I shouldn't have given up :)

Btw, Leon, impressive work, very high-quality graphics. I'm following your worx closely for 2 years and you're always getting better and better. I hope you can always keep your work higher.
User Comment
Submitted by - on 16 April 2006
Why does the Unicorn have a BEARD? agh.. too masculine for such a femininely beautiful creature. But artistically and technically wonderful picture.. I also enjoyed the ending music very much. Inspiring stuff!
User Comment
Submitted by Raf on 15 April 2006
so smooth... overall impressing
User Comment
Submitted by Richard on 15 April 2006
... and the demo scene heats up a real kicker!

The best demo for 2006 :)

Chorus kixx ass!
User Comment
Submitted by blackdroid on 15 April 2006
boring graphics and effects. quite nice music.
User Comment
Submitted by Olla on 15 April 2006
So stylished, so polished, top demo ... Great work guys..
User Comment
Submitted by jailbird on 15 April 2006
Well polished, smooth quality from Chorus. Fucking great!
User Comment
Submitted by Tch on 15 April 2006
Smooth code and music but the excellent graphics made my day! 8D

Fantastic job on both the Unicorns,Leon!!!
Awesome! 8D
User Comment
Submitted by Scout on 15 April 2006
Great gfx, great music, good coding but definatly not Chorus best work.
Some parts (like the filled vector part) looked unfinished & rushed.
Also Drax' marvellous music doesn't really come to it's right in this demo.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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