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User Comment Submitted by TheRyk on 10 January 2013
Publishing this at Protovision might not be the worst idea, synergy effects... (selling 4P adapters plus soft) | User Comment Submitted by enthusi on 10 January 2013
I think I was playing around with it during MaximumOverdose 5 or 6, 2004 or so respectively :) | User Comment Submitted by Jak T Rip on 10 January 2013
Ah, so you decided to release your game previews! They are definitely worth seeing!
Yogi: we were in contact with enthusi about this game before, maybe you are mixing things up here, because this IS the game we were talking about back then I think... :) But I might have forgotten something on my end as well. | User Comment Submitted by Yogibear on 10 January 2013
Cool! An 8 player game! Protovision also had plans to do one but that project has been on ice for years. | User Comment Submitted by TheRyk on 9 January 2013
@DGGR: Yeah, right, in theory you could(!) use the serial cable as a cheap 4 player adapter if you have got 2 machines. :)
4 player adapters are not expensive to buy or hard to solder your own, however, I doubt that many people have two 4 player adapters to use enthusi's game with 8 players. But on parties such as BCC#7, if I bring mine and one more guy brings one, finding 8 players for this party game shouldn't be hard :) | User Comment Submitted by Digger on 9 January 2013
Great stuff! So you could use 2 C64s and serial cable only to allow 4 players to play a game together? | User Comment Submitted by TheRyk on 9 January 2013
But afaik!(!) noone ever did sth like that before :)
I could have had the idea connecting two C64s to the same drive but never thought about connecting them directly via serial cable. | User Comment Submitted by enthusi on 9 January 2013
It's not too mysterious really.
The inter-c64-communication itself is based on the work by kottira. | User Comment Submitted by TheRyk on 9 January 2013
Finally, we learn what the mysterious 8 player solution of enthusi was all about :) Great idea! I've got so many questions to ask. We should test it on BCC#7 and you might explain a little. |
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