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TAPgen V0.1   [2012]

TAPgen V0.1 Released by :
Onslaught [web]

Release Date :
6 May 2012

Type :
Other Platform C64 Tool

AKA :
tape loader generator, python (linux, windows, mac)

User rating:awaiting 8 votes (5 left)   See votestatistics

Credits :
Code .... Enthusi of Onslaught, RGCD
Loader .... Enthusi of Onslaught, RGCD

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by enthusi on 6 May 2012
Create your own tape loader for your game (up to 44 KB/173 Blocks) including loading tune, loading pic and scrolltext + charset.

Usage:
python tapgen_01.py -k picture.koa -g game.prg -t scrolltext.txt -s tune.sid -o tapegame.tap

use -h for help!
Should run right away for linux, windows, mac (python 2.8).

Game file up to 173 Blocks (must be exomized, start at $080d/2061)

SID file must be PSID file (incl. header) as you'd get it right from HVSC. Init/Play must be $1000/$1003 and size < $1000 Bytes. Not ALL will work but pretty much most should.

Loading picture in Koala format (10003 Bytes, bitmap-colmap-attrib-bg_color).
You can use pictures from Vice Snapshot Grabber 4.2 and from MultiColor V0.2.1 for example.

Scrolltext must be in a separate file containing the following ASCII chars:
@abcdefghijklmnopqrstuvwxyz[~]^< !"#$%&'()*+,-./0123456789:;<=>?

You NEED a more or less recent version of exomizer which will be called from within TAPgen like this:
exomizer sfx sys n2cload.bin -o n2cload.exo -q
(expected SYS is 2061/$80d, very OLD exomizers (v1.x) use 2059/$80b and will fail)

I recommend to use TAP Writer V0.2 > 512 KB to master any TAP to a real cassette in case you own a 1541ultimate.

That's pretty much it ;-)
Enjoy and report if things fail though they shouldnt...

Please credit any usage of this loader & enjoy :)

Cheers,
enthusi
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