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Credits :
Trainer | .... | Slator of Arsenic, Onslaught, Onslaught-Antiques |
Original Supply | .... | Jazzcat of First Blood Entertainment, Onslaught, Onslaught-Antiques, Vandalism News Staff |
Linking | .... | Slator of Arsenic, Onslaught, Onslaught-Antiques |
Docs | .... | Jazzcat of First Blood Entertainment, Onslaught, Onslaught-Antiques, Vandalism News Staff |
Intro used in this crack:
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Achim on 5 June 2012 User Comment Submitted by The Overkiller on 5 June 2012
All this mess because of oversea's crybabies ;-D | User Comment Submitted by Moloch on 4 June 2012
I blame age for the changing greets lists in releases, they seem to change every other release. Damn oldsters! ;) | User Comment Submitted by grennouille on 4 June 2012
Can't see the end until I "properly" beat the game?! Without trainers? | User Comment Submitted by Jazzcat on 4 June 2012
Hehe. Maybe they could not believe it that GP was not greeted and had to watch the intro a few more times just to be sure. Sorry, forgot to greet you guys! | User Comment Submitted by Didi on 4 June 2012
Surely not. Would be something if it would crash immediately and prevent you from getting to the game. Guess noone else watched the intro that long before pressing space. ;) | User Comment Submitted by hedning on 4 June 2012
Oh noes! More work for didi! :D | User Comment Submitted by chatGPZ on 4 June 2012
zyron: now that confuses me. what exactly does the nametag mean then? *shrug* | User Comment Submitted by Zyron on 4 June 2012
The intro used here isn't 100% NTSC either. Let the flasher loop about three times and it hangs. | User Comment Submitted by Didi on 4 June 2012
I second this idea to have flags for PAL or NTSC, because there are also releases that are NTSC only. Maybe also included in the advanced search.
-> I opened a thread in the forum because comments are the wrong place to discuss this in my eyes: PAL and NTSC tags | User Comment Submitted by Jazzcat on 4 June 2012
Groepaz: sure, if you have some spare time (?), mark any titles working NTSC/PAL (including the crack-intro) this would be great for NTSC users to know that the game is expected to run fine (and an improvement to an entry not marked for such matters). (Agreeing totally with Lemming's valid point)
(edit: or even better, have such a flag made for the database to include NTSC/PAL, "first release" and other scene things that are missing, hopefully Perff will find the time, as I do know he is busy) | User Comment Submitted by chatGPZ on 4 June 2012
Memo Preview works on ntsc. it didnt get the pal/ntsc title because the crack intro happens to fuck up ntsc, right? | User Comment Submitted by Jazzcat on 4 June 2012
I added NTSC/PAL as the game runs on NTSC/PAL.
If the game was NTSC or PAL fixed, then I use the credits for such information. | User Comment Submitted by Slator on 4 June 2012
when I created the entry I for sure did not name it pal/ntsc., whereever that came from... | User Comment Submitted by chatGPZ on 4 June 2012
and if you try to remember who came up with it and why, you might notice that it wasnt to point out all and everything that works on both, indeed. | User Comment Submitted by Jazzcat on 4 June 2012
I think you will find [pal/ntsc] is an exclusive concept to CSDb and no where else :D | User Comment Submitted by chatGPZ on 4 June 2012
in the first place, the title in an entry should be the title of the actual release, and not flooded with aribtrary metainfo which will indeed get lost soon enough. | User Comment Submitted by Jazzcat on 4 June 2012
Definitely add it to all games that support both formats. I support +F and the credit of who fixed the game as an indicator that an NTSC/PAL fix was involved and not the CSDb title of the release which is specific to CSDb only and when we go to a FTP or BBS is excluded (e.g. Soulless+3D.ONSLAUGHT.zip versus Soulless +3D [pal/ntsc]). | User Comment Submitted by chatGPZ on 4 June 2012
"in the release title is a valuable piece of information for the US folks specially with a Euro-title like this"
so go on ad it to all and every game that for some reason works on both? /o\ | User Comment Submitted by lemming on 3 June 2012
Whether something was fixed or not (which can be pointed out with "Fixing" in release entry's credits), I think '[pal/ntsc]' in the release title is a valuable piece of information for the US folks especially with a Euro-title like this (=lots of screen and sprite action, not exactly guaranteed to work on NTSC-machines by default).
By the way I was just pleasantly surprised to see that this release also works fine from an IDE64 device at #12, ending loads without problems and so on. Yay. :)
| User Comment Submitted by chatGPZ on 3 June 2012
"it states that it is PAL/NTSC compatible on the Binary Zone site"
so the pal/ntsc tag doesnt imply anymore that something was fixed? ok =P | User Comment Submitted by E$G on 2 June 2012
Perfect work for a really nice 1st release. I wish this game will be top selling (don't miss the PREMIUM edition!).
Nice intro and trainer! Thumbs up!
Like the good old times :) | User Comment Submitted by Peiselulli on 2 June 2012
Maybe a sprite multiplexer had helped to get sprites with a better resolution ...
But the background GFX is great !
| User Comment Submitted by Burglar on 1 June 2012
game is nice, gfx+music especially. too bad player control is a bit fucked... and u cant shoot!
also too bad about the bugs that appear when using the cbmkey cheat... | User Comment Submitted by Ksubi on 1 June 2012
Wonderful game, outstanding in all departments. Nice job by Jazzcat and Slator!
No need to "confirm" the compatibility, it states that it is PAL/NTSC compatible on the Binary Zone site. | User Comment Submitted by Didi on 1 June 2012
Damn good game, awesome graphics! Really worth the few bucks if you like this kind of game.
PAL/NTSC compatibility confirmed!
Nice fast work by the Onslaughters. | User Comment Submitted by Jazzcat on 1 June 2012
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