Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Get 'Em DX [one player version]   [2012]

Get 'Em DX [one player version] Released by :
Psytronik Software [web], RGCD [web]

Release Date :
7 October 2012

Type :
C64 Game

AKA :
Get 'Em DX Demo

Website :
http://www.rgcd.co.uk/2012/10/get-em-dx-c64-2012.html

User rating:awaiting 8 votes (5 left)   See votestatistics

Credits :
Code .... Endurion of Avatar, Icon64
  Odie of Cosine, Sonix Systems
Music .... Odie of Cosine, Sonix Systems
Graphics .... iLKke of DataDoor, Funkentstört, RGCD
Design .... Endurion of Avatar, Icon64
  Heavy Stylus of RGCD
  iLKke of DataDoor, Funkentstört, RGCD
Paper Art .... iLKke of DataDoor, Funkentstört, RGCD
Docs .... Heavy Stylus of RGCD
Test .... Heavy Stylus of RGCD
  iLKke of DataDoor, Funkentstört, RGCD
  Jazzcat of First Blood Entertainment, Onslaught, Onslaught-Antiques, Vandalism News Staff
  Odie of Cosine, Sonix Systems
  Warlock of Arkanix Labs, Armageddon, Retro64


SIDs used in this release :
Get'em DX(/MUSICIANS/C/Connolly_Sean/Get_em_DX.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by Odie on 10 October 2012
Just so there's no confusion, the only code in this game is for my music/soundfx routines! ;-)
Summary
Submitted by Heavy Stylus on 7 October 2012
A tribute to Nyarlu Labs' Forget Me Not, Georg Rottensteiner's Get 'Em DX is a procedurally generated maze shmup that plays like Pac Man with guns (and optionally with two players). The goal of each procedurally generated level is to eat all the crosses/dots, grab the key and head for the exit whilst collecting power-ups and merrily blasting away anything that gets in your way.

Originally released as Get 'Em back at the end of 2011 as an entry in RGCD's C64 16KB Cartridge Competition, everyone who played this great little game saw the promise behind the crude presentation. With a little encouragement and extra help from Sean and Ilija, Georg took the game back to the studio. Now, almost a year later, the final 'DX' version has finally arrived!

This single-player version of the game is essentially a demo or 'lite' build of the game. To play the game in co-operative two-player mode you'll need the retail version available from http://www.rgcd.co.uk/ or http://www.psytronik.net/.

The two-player version will be available for free after the competition deadline (and uploaded as a separate CSDB entry).
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (2)
· User Comments (15)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.09 sec.