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Elysion - the Requiem [1992] |
AKA :
Elysion - the Request
Released At :
Light + Phenomena Easter Party 1992
Achievements :
C64 Demo Competition at Light + Phenomena Easter Party 1992 : #1
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
Trivia Info Submitted by Zyron on 14 February 2007
This was the second time I saw filled vectors on the c64. I remember seeing a preview of the vector part in Last Traktor III at this party & I remember how I was totally blown away.
Unfortunately they didn't manage to get the demo ready in time for the competition. | Trivia Info Submitted by HCL on 14 February 2007
The filled-vector uses an optimised line-routine which can later be found in Graham's line-vector in 'the Masque' / Oxyron (+ diskdrive-calculations). In this multi-color version it's not faster than a 16-bit y-value add line routine of today's standards, however in single-color it naturally gains a bit more.
The eor-filler should be one of the very first, competing with 'last Tractor' / Horizon, however this one is looped -> *slower* ;). Also this one only uses a 14*14-char screen, Horizon's is 16*16. Finally i get the feeling that this vector is not calculated in realtime, but animated. Am i right!? Hmm, can't be true.. Gosh nono, BX would kill me if he read this ;).
All this talk about details may seem silly, but it was really dead important by then. This was true rocket science!! In the 90's i always thought that Horizon really made the first realtime filled vector on the c64. Eventhough i liked this demo alot, i didn't really think of it as the same thing. Horizon really shouted out that their vector routine was *teh* vector. In this demo you just have a silly scrolltext leaving you wonder what the hell it's all about :). | Trivia Info Submitted by Graham on 1 March 2004
Elysium released a demo called "Origon" later that year. |
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