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Parts   [1995]

Parts Released by :
Oxyron [web]

Release Date :
25 April 1995

Type :
C64 Demo

Released At :

User rating:*********_  8.8/10 (17 votes)   See votestatistics

Credits :
Code .... Graham of Oxyron
Music .... JCH of Vibrants
  Jeff of Camelot, Cyberzound Productions
  PRI of Oxyron, The Imperium Arts
  Rob Hubbard
Graphics .... Graham of Oxyron
  RRR of Oxyron, Relax Magazine Staff
Charset .... RRR of Oxyron, Relax Magazine Staff

SIDs used in this release :
Svend Daellepude(/MUSICIANS/J/Jeff/Svend_Daellepude.sid)

Download :

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User Comment
Submitted by ThunderBlade on 11 May 2018
The best demos for me are those that, when over, I can imagine watching again right away. PARTS is such a demo. I love it when someone takes an effect to the next level, like it is done here with the vector city, in which the buildings finally have windows - and lots of them. And, of course, the picture wobbler just blows me away. Only downside of this demo is that it's not a trackmo, and is too short. :)
User Comment
Submitted by Sith on 31 March 2014
I just realized the buildings are probably filled vectors. Since editing is disable I had to post again. lol
User Comment
Submitted by Sith on 31 March 2014
Only 3 effects but they look great. My fave is of course the picture wobbler, but the fisheye picture scroll looks very cool too. What about the building; is that actually polygonal? A bit short but very good for its era. Oh and the TV static, wonderful! A sight the younger generation no longer gets to see.
User Comment
Submitted by FATFrost on 16 August 2007
Awesome demo...this was my favourite era in the scene...but i still need a 100 percent working comalight 8...
User Comment
Submitted by Ed on 6 December 2006
The picture wobbler amazed everyone I think;D

and what about it's successor...:

Royal Arte 100%

User Comment
Submitted by Cruzer on 4 February 2004
I clearly remember seeing this demo for the 1st time. Don't think I've ever been that impressed by any effect as Graham's picture wobbler.

Before this demo I had actually thought about combining a standard y-stretcher with x-flexing (which I think was 1st seen in a primitive form in Party Trap/Beyond Force (1992)) but quickly gave up, cuz I presumed it would be impossible, without really thinking it through.

Guess the lesson is to always try out your ideas, and never give up in advance.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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