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KickAss Cruncher Plugins 1.0-beta   [2013]

Released by :
Triad [web]

Release Date :
17 September 2013

Type :
Other Platform C64 Tool

Website :
https://github.com/p-a/kickass-cruncher-plugins

User rating:awaiting 8 votes (6 left)   See votestatistics

Credits :
Code .... Ruk of Triad

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by ruk on 25 September 2013
Bitbreaker: No worries, this is intended for small projects and lazy people like myself =)

Perhaps I will throw in some form of caching in the final version to speed things up. Haven't really been that bothered with long crunch times since packing a few k:s on a modern machine is done in a jiffy.

I don't know about "toy-compiler" though, would Kick Assembler be a better compiler if it was written in another language?
User Comment
Submitted by Bitbreaker on 25 September 2013
Ruk: I can't see much difference in developing a multiparted onefiler or a multipart trackmo, except for the linking. In either case i'd rather use a Makefile, escpecially when dealing with slow compressors like exomizer, to only crunch those parts again that have changed. But well, i consider a compiler done in java as a toy anyway, so enjoy playing and don't take my rant too serious :-)
User Comment
Submitted by ruk on 20 September 2013
Well, I find it quite handy for one-filers where I may want to selectively decrunch stuff and not necessarily just make a lame-ass sfx.
Using the plugins for crunching whole files (e.g. intended for a loader) would just be silly however. Then you're probably much better off with your old build scripts =)
User Comment
Submitted by Urban Space Cowboy on 19 September 2013
Bitbreaker: Java programmers are experts at reinventing wheels, of course!
User Comment
Submitted by ruk on 18 September 2013
@Gothicman: Eclipse!? Guess you're referring to KickAssembler's documentation regarding plugin development, not usage =)
Please take a look at the Makefile in the zip's test-dir. You'll find kickassified decrunchers there too.
User Comment
Submitted by Bitbreaker on 18 September 2013
Le sigh. This is the end of build-environments and even cheap batch-files. Congratulations for reinventing the wheel in bumpy.
User Comment
Submitted by The Gothicman on 18 September 2013
Cool, for sure.
But as far as I understand it, it's only useful if you use eclipse!?
Correct me if I'm wrong...

I'd like to get a simple asm-kickass-version of the exodecruncher, as well...

Call me lame... I don't care! ;=)
User Comment
Submitted by Yogibear on 17 September 2013
Good work!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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