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Onslaught Shooter Collection   [2014]

Onslaught Shooter Collection Released by :
Onslaught [web]

Release Date :
11 July 2014

Type :
EasyFlash Release

AKA :
X-Out, Enforcer, R-Type, Crush, Denaris, Katakis

User rating:**********  9.5/10 (14 votes)   See votestatistics

Credits :
Code .... Enthusi of Onslaught, RGCD
  Slator of Arsenic, Onslaught, Onslaught-Antiques
Crack .... Enthusi of Onslaught, RGCD
  Slator of Arsenic, Onslaught, Onslaught-Antiques
Docs .... Enthusi of Onslaught, RGCD
  Slator of Arsenic, Onslaught, Onslaught-Antiques

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by iAN CooG on 12 July 2014
After almost two years we decided to release our horizontal shooter collection for EasyFlash "as is".

It was a great fun to make, but we lacked the time to fully polish it for a prompt release. All games are fully playable of course - to the extent the original version allowed. In particular Crush was rather nasty in every aspect and not all bugs are fixed.

Despite its unfinished state, we still consider it a special version.

For one it was part of the 2012 Christmas charity auction in a German C64 forum along with the EasyFlash prototype and some special casing (check the end of the DOCS for full credits).

258 EUR went to Doctors Without Borders back then, which was the main motivator to actually get the collection into the present state. Since then, little has happened to the release. We merely ripped out the applied trainers again (as a proper selection menu and some fixes were lacking) to give you the original feeling of the games. :)

Quite a lot happened up to this point though.

We unpacked all the level-data of all the 5(6) games from scratch.

A dedicated packer with EasyFlash-loader was developed and optimised for speed and just about the right size to fit in all 5 games plus docs and the graphical selection menu within 1MB of EasyFlash memory.

More than 220 files in total in an IFFL like filesystem.

There is some space left for the trainer-menus that were not implemented, though we hope to lay hands on that one again some day.

This EF-shooter collection had several spin-offs.

The engine I wrote for the docs herein later became the framework for the Above & Beyond disk mag as you can clearly see.

Furthermore the game selection menu code was used in two later RGCD releases (Subhunter and Sir Ababol/Nanako).

The loader/packer tool-chain found its way into several other unfinished projects :) And of course the great time we had dissecting 6 titles in parallel...

Those shooters are all great one way or another. We hope for a finished Enforcer 2 and a new Katakis (from Smash Design?).

And we hope you enjoy this release - and be it for its 'historical' value.


Merry Christmas :)
enthusi + Slator, 11.07.2014

PS: hold the CBM key when you select Denaris to play Katakis.
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