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Credits :
Intro used in this crack:
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by celticdesign on 27 January 2024 User Comment Submitted by macx on 27 January 2024
I would love to see a 100% of this game on the c64. Who made the sampled tune which is a separate file on the disk though? | User Comment Submitted by Jak T Rip on 16 May 2015
Yeah! This is really really something. Thumbs up to all involved. | User Comment Submitted by Dr.j on 22 January 2015 User Comment Submitted by Jazzcat on 22 January 2015
As mentioned in the comments by Hedning in our other releases also. I am a member of Games That Weren't and have been since a very long time. | User Comment Submitted by hedning on 22 January 2015
Dr.J: Onslaught have an exclusive deal with GTW64; that is how it works. | User Comment Submitted by CONS on 22 January 2015
Populous for C64. Wow, sick.
But the strangest thing about it is to find out via csdb what your friends were doing with their spare time back then. I am going to have a word... I would like to find out more about why they didn't continue. | User Comment Submitted by Dr.j on 22 January 2015
sorry for lame question: but how sources of GTW64 projects landed eventually to crackers/fixers ? its amaze me the fact
the old sources (really old one) eventually made the way to us. one can write a book about the adventure of alpha or beta version of ancient game to here (the home of c64) | User Comment Submitted by The Overkiller on 21 January 2015
Simply: WOW !!! Interesting project, too bad it's only a preview. | User Comment Submitted by Mr. SID on 21 January 2015
So I managed to convert the original ProfiAss sources to something more modern and build the code. But the result is not 100% working, it seems that the data that is used by the preview build doesn't exactly match what the source expects. The upper half of each tile is not drawn correctly. Also the radar doesn't redraw correctly. I can't figure out what could be wrong, but if anybody is interested in having a look, please contact me. Here's a test build I made: http://twinbirds.com/populous.prg | User Comment Submitted by Mr. SID on 21 January 2015
No intention. :)
Btw, the sources don't match the included preview executable. They seem to be from an older version. | User Comment Submitted by celticdesign on 21 January 2015 User Comment Submitted by Mr. SID on 21 January 2015
Very interesting. I never expected to see this for real.
Now the source is in horrible condition (ProfiAss, yuck... :), with hardly any useful labels, but the foundation seems to be sound.
Also there's kinda 6502 version of the game, the PC Engine port, which can be used to extract game logic and AI code. | User Comment Submitted by hedning on 21 January 2015
Ah. Another GTW64 release. Nice one. | User Comment Submitted by celticdesign on 21 January 2015 User Comment Submitted by Maxlide on 21 January 2015
Very nice release. I am really surprised. | User Comment Submitted by Paulko64 on 21 January 2015
Finally this has been released! I remember seeing the screenshots in 64'er more than 20 years ago! Interesting tech-demo. Too bad that EA was not interested, could have been a nice release... | User Comment Submitted by Jazzcat on 21 January 2015 User Comment Submitted by Medicus on 21 January 2015
Wonderful intro! The preview also looks fantastic but as it's from Electronic Arts the final game will never surface, right? | User Comment Submitted by lemming on 21 January 2015
Holy fuck :o this is MEGA!!!! |
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