Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Break 64   [2015]

Break 64 Released by :

Release Date :
25 April 2015

Type :
C64 Game


User rating:*********_  8.5/10 (14 votes)   See votestatistics

Credits :
Code .... Wanax
Music .... Ald of Atlantis
Graphics .... Saul Cross of RGCD
Charset .... Saul Cross of RGCD
  Smasher of Atlantis, Fantastic 4 Cracking Group

SIDs used in this release :
Break 64(/MUSICIANS/C/Chiummo_Aldo/Break_64.sid)

Download :

Look for downloads on external sites:

User Comment
Submitted by Yogibear on 27 April 2015
Neat game!
User Comment
Submitted by Richard on 26 April 2015
I like it :) Great fun. Nice music, coil graphics.
User Comment
Submitted by Tom-Cat on 26 April 2015
Could be a nice game... but always the same angle of ball movement makes it boring... also the dodgy collision detection makes you miss blocks a lot.
User Comment
Submitted by Wanax on 26 April 2015
The name entry screen is a test, I wanted to try to develop something different. I will make a step back :D
User Comment
Submitted by The Overkiller on 26 April 2015
Really nice !!!
User Comment
Submitted by Dr.Strange on 26 April 2015
@Soci: Thanks for reporting, fixed d64 has been added.
User Comment
Submitted by soci on 26 April 2015
Inconsistent controls. All movements are controlled by joystick, including entering names in the high score table. But you can't exit the name editor with a joystick alone, for that you have to press return. It also seems to act on the delete key, but then why not allow to enter the letters with the keyboard as well?

The D64 image has a deleted slot at the beginning. As soon as any high scores are saved it'll be occupied by that. So next time loading with "*" will not work. But I'm happy as it works from any device ;)
User Comment
Submitted by G-Force on 26 April 2015
Very nice game & jolly music too.
Still no collision detection with the bricks though using the ccs64 emulator.
User Comment
Submitted by doctorfargo on 25 April 2015
Cool. It looks a cross between Arkanoid and Krak-Out.
User Comment
Submitted by BokanoiD on 25 April 2015
Looks good, plays good, sometimes the collision detection seems a bit dodgy, but no problem. Would be nice to have 1351 mouse support :)
User Comment
Submitted by Digger on 25 April 2015
Neat intro screen, I'd wish to see mixed hires/multi chars though
Search CSDb
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (11)
· Production Notes
Fun Stuff
· Goofs (2)
· Hidden Parts
· Trivia
· Discuss this release
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.091 sec.