Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Game Corner Q1/2015   [2015]

Game Corner Q1/2015 Released by :
Laxity

Release Date :
4 June 2015

Type :
C64 Diskmag

AKA :
Game Corner Quarter 1 of 2015

User rating:*********_  8.8/10 (9 votes)   See votestatistics

Credits :
Code .... Didi of Laxity
Music .... celticdesign of Genesis Project, Masters' Design Group
  Fegolhuzz of Panda Design
  Qdor of Panda Design
Graphics .... Diamond Design of Atlantis, Surprise! Productions
Design .... Diamond Design of Atlantis, Surprise! Productions
  Didi of Laxity
Text .... Didi of Laxity
Charset .... Diamond Design of Atlantis, Surprise! Productions
  Didi of Laxity
Concept .... Didi of Laxity
Test .... Goat of Laxity
Help .... Goat of Laxity


SIDs used in this release :
Loth(/MUSICIANS/N/Nagie_Sascha/Loth.sid)
New Sids on the Block(/MUSICIANS/Q/Qdor/New_Sids_on_the_Block.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Didi on 9 June 2015
Added exclusive SID from the mag.
User Comment
Submitted by Didi on 5 June 2015
Shit, my brain is not swiss-english compatible. Need to fix this sometime. ;p
User Comment
Submitted by Dr.Science on 5 June 2015
Nice read as usual.
@DIDI: This comment should be 100% PAL/NTSC compatible, unless you find some not readable chars in here (don't scroll down the text in the browser!) ;-)
User Comment
Submitted by Didi on 5 June 2015
BTW. Re-reading the discussion at Demoni +4DGHF, it seems you were not aware it is a Warhawk hack. In this case you just got caught by the sword of Damocles which is over everyone digging for unreleased stuff.
User Comment
Submitted by Didi on 5 June 2015
@E$G: You guys did great work on it, no doubt. But from the view of first releases I agree with Smasher. So as it was uploaded to the boards to score points, it has to be counted as a re-release and scores -5 points. It will be updated in next issue.
If you do such a release for preservation and to show your abilities, do not upload it to the boards and all is fine.
User Comment
Submitted by E$G on 4 June 2015
Being part of HF I won't give my opinion if Demoni was judged in the right way or not.
Being part of the scene and my knowledge of what happened in my country in the past make me point this:
Demoni was not just another renamed game and sold in a newsstand.
We can consider it a sort of hack that propose a new game. A game that nobody have and was not present in any db. HF, as in most of their prods, have add the most they can and especially:
- 4 trainers
- Dox translated in english
- Highscore Saver
- Cleaning unused areas
- Level fix
- Optimized level data
- Optimized collision data
- Music init fix at start
- Color data fix in the main screen
- Sprite color fix in the main screen
- Starting level visual glitches fix
- Screen cleaning fix at level's end
- PAL/NTSC/DREAN fix
- Correct PAL/NTSC/DREAN tuning

Practically this game was partially rewritten and improved.
Just for fun and a pinch of talent ;)
User Comment
Submitted by Doc Strange on 4 June 2015
Afaik Demoni was released by HF as rare since it was missing from the databases.
User Comment
Submitted by Didi on 4 June 2015
Thought a lot about how to judge "Demoni" and it seems I went the wrong way. I not that familiar with software sales/piracy in Italy. It seems I just learned something.
User Comment
Submitted by Smasher on 4 June 2015
counting Demoni as valid release with the excuse "it was actually sold in Italy" makes me extremely sad, expecially since I'm italian. :(
no offence to the good friends in HF, but I guess/hope that title was meant as a fun release, nothing serious.
back in the 80s in Italy you could buy so many mags which included tapes full of pirated software, all nice hacks like Demoni. check this site: http://www.edicolac64.com/public/cassette_e_riviste_c64.php
so download and introlink everything you find there and next quarter you'll get 10x the points of LXT. bah.
User Comment
Submitted by cadaver on 4 June 2015
Excellent use of SID distortion in the music!
User Comment
Submitted by Dr.j on 4 June 2015
DIDI so nice efforts for this constant magazine. Well done for design, concept ,music, texts all is really fine edition mate..cheers
User Comment
Submitted by Fix on 4 June 2015
Nice release, and nice content as always.
Keep it up!
User Comment
Submitted by G-Force on 4 June 2015
Always an excellent read keep up the good work.(:-)
User Comment
Submitted by Unkle K on 4 June 2015
Always an enjoyable read. Thanks Laxity :-)
User Comment
Submitted by St0rmfr0nt on 4 June 2015
As always, thumbs up for this. Love to read it.
User Comment
Submitted by Didi on 4 June 2015
@Shine: In this case it would have been out much earlier. ;)
User Comment
Submitted by Shine on 4 June 2015
WOW ... Effort like hell ... Didi's days have 48 hours!!! :)
User Comment
Submitted by hedning on 4 June 2015
Hey! Good morning! Time for some coffee!
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (18)
· Production Notes (1)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.098 sec.