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Released At :
Primary Star 2004
Achievements :
C64 Demo Competition at Primary Star 2004 : #2
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Sander on 15 August 2011
"HCL: The first part lacks something designwise, or am i wrong?"
Adding some credit-pictures and moving the star in the upper and lower border would solve it i guess ;) | User Comment Submitted by Jak T Rip on 3 April 2006
-WOW- I always liked WWE 'back then' (&including the humour)! This one really got me. Very nice in creativity, has convincing code and careful design! I LOVED IT! | User Comment Submitted by Optimus on 18 August 2004
Ok, I did a mistake. I had the (wrong) idea that it's oneframer by counting the frame update from CCS64 (P for Pause and N for next frame) as I do like crazy with many demo fx sometimes. Today, it doesn't seem like 1frame, I don't know what I wrote yesterday :) And software is just a term that sounds strange here perhaps.. | User Comment Submitted by Puterman on 18 August 2004
Optimus: the code is software, it runs on hardware. Anything more you wanted to know? | User Comment Submitted by HCL on 18 August 2004
Comm'on, it's not a oneframer.. Oneframer means the effect updates every frame, rite. | User Comment Submitted by Optimus on 17 August 2004
Yes, I like the 3rd part too. Is it pure software code? How can it be oneframer!?! (Also an older part like this in Arcanum) | User Comment Submitted by Cruzer on 17 August 2004
Wow, the rotating wobbly grid is really kewl, easpecially the 4th time I watched it, where the lines started to get thicker. | User Comment Submitted by WVL on 17 August 2004
HCL is right, there are 8 different movements in the last part, although 2 of them look almost the same... | User Comment Submitted by Sander on 17 August 2004
HCL, you're right. But there was not enough time to add a something to it. The part (as all others) are very old, and we try to modify it with some design. But i agree about the first part, aswell as the endpart it misses something.
Unfortunately there was no time. | User Comment Submitted by HCL on 17 August 2004
Quite few, but really nice effects in this demo, especially the last one! It looks different from time to time, so make sure to watch this demo ~10 times at least :). The first part lacks something designwise, or am i wrong? |
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