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AKA :
Wacky / Wiz, Poor Wizard, Mago Merlino
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User Comment Submitted by G-Force on 27 October 2016 User Comment Submitted by bugjam on 27 October 2016 User Comment Submitted by G-Force on 27 October 2016 User Comment Submitted by G-Force on 25 June 2016
Ok thanks compyx i might find another copy later on.(:-) | User Comment Submitted by Compyx on 24 June 2016
5 minute edit-window is not enough: I meant TRACK 19-22. | User Comment Submitted by Compyx on 24 June 2016
Bad dump or bad disk to start with. Sector chain of the only file neatly follows the interleave-of-10 pattern from sector 19 to 22, then jumps to (30,4).
BAM is also not quite correct, when it comes to free sectors. But the track jump can be explained by previous data that was later deleted. Not the BAM though.
Extracted the file with my lib and c1541, both produce a file of the correct size (if the block count is correct) but the file crashes during decrunch.
Could be the file uses a custom sector-loader for data, but most of the data in the 'unused' sectors look very similar.
Good test case for my d64-and-more lib though ;) | User Comment Submitted by G-Force on 24 June 2016
Cannot get it to work just hangs.
Not sure if its this game or an undiscovered one.
Wacky / Wiz |
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