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Released At :
World of Commodore 2017
Credits :
Code | .... | CRT |
Music | .... | Magnar Harestad of Censor Design |
Text | .... | Anonym of Padua |
| | Archmage of Andromeda, EN0NE, SHAPE |
| | Bob of Censor Design |
| | Chancer of Babygang, Cosine |
| | Conjuror of Offence, Onslaught, Vandalism News Staff |
| | CRT |
| | Dannyk of The Collective |
| | Fuzz of Arkanix Labs, Pseudo-soft Works, Retro64 |
| | Macbeth of Driven Staff, Pseudo-soft Works, Scene World Magazine |
| | Magic of Nah-Kolor, Vandalism News Staff |
| | Magnar Harestad of Censor Design |
| | Motley of Fantastic 4 Cracking Group |
| | Natas of Horizon |
| | Necromancer of Paragon |
| | Nico Clone of The Collective |
| | Pal of F*A*I*C, Fairlight, Offence, Vandalism News Staff |
| | Schema of Ascension International Cracking |
| | Shine of Arsenic, Delysid |
| | Stan of BRAINfART, Hitmen |
| | Trasher of Fairlight |
| | Wiklund of Fairlight, Insane, MultiStyle Labs, Poo-Brain, Retroguru, Sid Ryders |
Charset | .... | CRT |
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
Production Info Submitted by CRT on 15 December 2017
For you who got me on FB, I put a more extensive description of the code there.
To sum up, the scrollers are offset and moved in a phase over 8 frames so not everything has to move at the same time. This is mostly happening in the upper&lower border timing. The text area timing takes care of the moving bars. There are plenty of NOP's left in the text area timing and in some border frames. Deadline-time rather than raster-time was the limiting factor. If kept pushing, more is possible for sure.. DYSP over text in this case?
I used advanced assembler macros and some scripts so I didn't have to duplicate and re-write everything for every frame manually.
I did write a SID player for this part but didn't have the time to compose or get Magnar into the details: The SID was SID-sampled with simple delta compression. It took space but the raster line usage got low and predictable and the part had space left over. | Production Info Submitted by CRT on 11 December 2017
Works on PAL and common NTSC.
Additional texts from people not listed on CSDB: Jeremie Marsin (retro game producer), Francis Bernard (HW guy) and Eslapion (HW guru, maker of PLAnkton). |
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