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Grand Prix Circuit +D [easyflash]   [2018]

Grand Prix Circuit +D [easyflash] Released by :
Hokuto Force [web]

Release Date :
26 June 2018

Type :
C64 Crack

User rating:**********  9.8/10 (6 votes)   See votestatistics

Credits :
Crack .... Flavioweb of Asura, Hokuto Force
Original Supply .... Flavioweb of Asura, Hokuto Force
Linking .... Flavioweb of Asura, Hokuto Force
Docs .... The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine


Intro used in this crack:
DownloadPropeller DYCP by Hokuto Force

Download :
http://csdb.dk/getinternalfile.php/168715/GPCEASYFLASH.zip (downloads: 458)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Knight Rider on 28 June 2018
There are no 'secrets' in an EasyFlash release, infact it was Skid Row who explained it really well:


Turbo Outrun +5 [easyflash]
Quoting Submitted by Maxlide [PM
on 12 April 2018"]
lda datafromcartridge
sta c64memory



further discussions here: https://csdb.dk/release/addcomment.php?release_id=165826
User Comment
Submitted by CommFor on 28 June 2018
For scene it will be best to share Easyflash programming secrets on this thread ;)
Whole point of EF is fast loading, and converted games to EF format should be the ones requiring frequent access to disk.
User Comment
Submitted by Knight Rider on 28 June 2018
I will open a forum thread to discuss further...
User Comment
Submitted by Flavioweb on 28 June 2018
Yes Knight... you are right!
For now my EF loader is focused on mantain things working like "normal" disk operations, so irqs still available... etc... even this slow down loading...
The real thing i dislike in this release is the saving time: there are 18 saving files but on ef we need to format a whole 64k bank each time we save a single file...
So i used a sort of "double buffer" while saving in order to replace just changed data in a "save file block"...
But this is damn slow for an EF...
User Comment
Submitted by Knight Rider on 28 June 2018
No wanting to sound like a whinger, but the load times (due to level packing) are comparable to disk.
User Comment
Submitted by Dr.j on 28 June 2018
good work HF!
User Comment
Submitted by CommFor on 27 June 2018
Great to have this excellent F1 game in EF format!
It will be even better to have combo EF release with The Cycles - same engine, same loader, same publisher.
User Comment
Submitted by G-Force on 27 June 2018
Excellent.
User Comment
Submitted by Yogibear on 26 June 2018
Cool version!
User Comment
Submitted by Jazzcat on 26 June 2018
great game!
User Comment
Submitted by Mr. SID on 26 June 2018
Best way to play this game...
User Comment
Submitted by Thierry on 26 June 2018
Nice One!
User Comment
Submitted by Knight Rider on 26 June 2018
I changed release year from 2016 to 2018
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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