Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
A Game of Ten   [2020]

A Game of Ten Released by :
Arise [web]

Release Date :
14 December 2020

Type :
C64 One-File Demo

Released At :
Only Sprites Compo

Achievements :
C64 Demo Competition at Only Sprites Compo :  #9

User rating:*********_  8.9/10 (44 votes)   See votestatistics
*********_  9.4/10 (17 votes) - Public votes only.

Credits :
Code .... Wacek of Arise, WST
Music .... Jammer of 1mandivision, EXclusive ON, MultiStyle Labs, PriorArt, Protovision, Samar Productions
Graphics .... Wacek of Arise, WST
Help .... Bimber of Arise


SIDs used in this release :
Stomp(/MUSICIANS/J/Jammer/Stomp.sid)


Scrolltext and other text in this release : ()
scroll

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Raistlin on 22 January 2021
That this one “only” came in #9 really shows off the quality of entries in this compo.

I definitely would’ve expected this one to come in higher - it all just fits so well and has just the right amount of technical wizardry.

Awesome.
User Comment
Submitted by Nightlord on 21 January 2021
I love the vector and the trick of (my guess) EFTE. Straight 10 from me.
Jammer's SID is insane once again.
User Comment
Submitted by FATFrost on 20 January 2021
Lovely prod! Excellent design form Wacek and the usual filth from Jammer... What could anyone not like?
User Comment
Submitted by Bob on 18 January 2021
nice!
User Comment
Submitted by Trap on 16 January 2021
Great coding here, but what I like the most is the big logo. Dunno, but it just "works" for me :) Well done!
User Comment
Submitted by Norvax on 15 January 2021
Wow! Wacek, this is big! Is that really 10 sprites I am seeing? Is it the same technique Clarence introduced lately?
Overall, there are a lot of things happening in a single screen here. Congratz!
And the music... Just my cup of tea!
User Comment
Submitted by Monte Carlos on 10 January 2021
Now, short before the end, still an outstanding entry
User Comment
Submitted by Smasher on 26 December 2020
@Brush. sure: this a splendid entry, a very strong candidate to win that fantastic prize. but deadline is still far away, better wait to see all prgs first then judge. some people keep their stuff hidden till the last day, surprises can happen!
User Comment
Submitted by Brush on 26 December 2020
If this does not win the compo (compared to other entries so far) - something is seriosly wrong with the voters :).
Good stuff Wacek. I would make the vectors expanded but that just me. You have my vote for sure. p.s. nice dusty background tune Jammer!
User Comment
Submitted by Slammer on 17 December 2020
This is a cool little trick that definetly deserves more at10tion. Lovely!
User Comment
Submitted by shazz on 16 December 2020
So many tricks I just didn't know. Awesome, hardcode coding.
User Comment
Submitted by Ervin on 16 December 2020
There is 1 impostor among us
User Comment
Submitted by Oswald on 16 December 2020
fuck the downvoter scum
User Comment
Submitted by Ervin on 15 December 2020
@waczek, actually, a fellow scener from the neighbourhood dechipered the number of sprites, and it's not 9 ;)
Great work!
User Comment
Submitted by F7sus4 on 15 December 2020
Great job, guys. Straight (heteronormative) 10 from me!
User Comment
Submitted by wacek on 15 December 2020
Ah yes, let the anonymous downvoting begin.
Because that is a screen, that deserves a tactical 6, anyone can see that.
User Comment
Submitted by wacek on 15 December 2020
@Ervin: you're getting warmer, but even if... that's still 9 ;)
User Comment
Submitted by Ervin on 15 December 2020
'TE' (from TEN) is kinda sus ;)
User Comment
Submitted by Joe on 15 December 2020
Looks great like the hires scroll (impressive size!), even that interlace logo came out with antialias.
What I like the most is actually the dodecahedron since the lines are cut up in sections and dashes!
User Comment
Submitted by MCM on 15 December 2020
Great Intro, nice $d017 / $d01d work u have done here. ;-)
User Comment
Submitted by Oswald on 15 December 2020
also good for crack intro compo, haha :D
User Comment
Submitted by Jammer on 15 December 2020
Straight 10 for all trickery involved :)
User Comment
Submitted by Isildur on 14 December 2020
Whoa! Great design.
User Comment
Submitted by DKT on 14 December 2020
WTF is going on here! Awesome!
User Comment
Submitted by Smasher on 14 December 2020
cool entry!!
User Comment
Submitted by Digger on 14 December 2020
Wacek has possesed Xbow's skills with his WST powers.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (26)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.174 sec.