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VDC Screen Editor   [2022]

VDC Screen Editor Released by :
xahmol

Release Date :
24 March 2022

Type :
C128 Release

AKA :
VDCSE

Website :
https://github.com/xahmol/VDCScreenEdit

User rating:awaiting 8 votes (1 left)   See votestatistics

Credits :
Code .... Francesco Sblendorio
  xahmol
  xlar54
Test .... jab of Artline Designs, Wrenchotron
Help .... Ned128

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by xahmol on 25 March 2022
VDC Screen Editor is an editor to create text based screens for the Commodore 128 VDC 80 column mode. It fully supports using user defined character sets and allows the use of two 256 character character sets at the same time.

Main features of the program:

Support for screen maps larger than 80x25 characters. Screens can be up to 30 KiB (30.720 bytes), all sizes fitting in that memory with width of 80 at minimum and heigth of 25 at minimum are supported. NB: As both the character data as the attribute data needs to be stored, a screen takes width times height times 2 bytes in storage. So 30k would fit up to 7 standard 80x25 screens to be distributed over width and height, so e.g. 2 screens wide and 3 screens high (160x75 characters).
Supports resizing canvas size, clear or fill the canvas
Support for loading two user defined charsets (standard charset and alternate charset, should be standard 'C64' charsets of 256 characters of 8 bits width and 8 bits height).
Includes a simple character editor to change characters on the fly and directly see the result in your designed screen (for editing a full character set one of the many alternatives for C64 character set editing is suggested).
Supports all the attribute values the VDC offers, blink, underline, reverse and alternate character set. For example the reverse attribute removes the need to have a reverse copy of every character set stored in the upper 128 positions of the character set, creating more positions that can be freely used to design own graphics.
64KiB VDC memory only: An undo/redo system is included with up to 40 positions to go back or forward (depending on the size of the change in characters). As this uses a lot of memory, this feature is only available if 64 KiB of VDC memory is available (such as in the C128DCR).
Write mode to freely type characters with the keyboard, supporting all printable PETSCII characters and also supporting Commodore or Control + 0-9 keys for selecting colors and RVS On/Off
Color write mode to freely type attributes and colors
Line and box mode for drawing lines and boxes
Select mode to cut, copy, delete or repaint (only color or all attributes) the selection.
Move mode to scroll the screen contents (due to memory constraints only for the 80x25 viewport)
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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