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VICE 3.7   [2022]

VICE 3.7 Released by :
VICE Team [web]

Release Date :
24 December 2022

Type :
Other Platform C64 Tool

Website :
https://sourceforge.net/projects/vice-emu/

User rating:**********  10/10 (10 votes)   See votestatistics

Credits :
Code .... Blacky Stardust of VICE Team
  Compyx of Focus, VICE Team
  dqh of VICE Team
  Durandal of Retrocomputacion, VICE Team
  Empathicqubit of VICE Team
  Fabbo of VICE Team
  Groepaz of Dienstagstreff, The Solution, VICE Team
  Olaf Seibert of VICE Team
  OldWoman37 of VICE Team
  Strobe of Menace, Onslaught, VICE Team
  Texel of VICE Team
  Unseen of VICE Team

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by Compyx on 24 December 2022
* Changes in Vice 3.7
=====================

** general
----------

- From now on VICE will write its version into the config file and show a
  warning message when using a config file from a different version.

- The binary monitor interface is stable now. Examples of projects using it:

  - https://github.com/GeorgRottensteiner/C64Studio
  - https://github.com/MihaMarkic/vice-bridge-net
  - https://github.com/Sakrac/IceBroLite
  - https://github.com/empathicqubit/vscode-cc65-debugger
  - https://github.com/rolandshacks/vs64

- Added Debian packages of development builds of the SDL2 and Gtk3 UIs and the
  headless build (amd64 only).

  You can find bleeding edge development builds on github:

  https://github.com/VICE-Team/svn-mirror/releases

  Whenever you stumble about a bug, please try with the latest development build
  first - perhaps we already fixed it :)

- Removed all kernal patching and load different ROM files instead. This is
  easier to handle and more logical anyway :)

- Renamed all included ROM files to use a more elaborate naming scheme, for
  example as in "kernal-901227-01.bin".

  Unfortunately not all included files could be identified yet - if you have
  related ROM dumps around yourself, please take your time to compare against
  the following, and let us know if you can identify one of these files:

  - C128 ROMs: kernalfi, kernalfr, kernalit, kernalno
  - Printer ROMs: mps801.bin, mps803.bin, nl10.bin
  - PET ROMs: chargen.de

  (Wanted in all cases is what the markings on the actual chip read)

- CRT emulation improvements:
  - uses measured (different) color coordinates for odd/even lines when possible
  - added option for U-only delay line (1084 style)

- More realistic handling of the case when two paddles are selected at the same
  time.

- Keyboard handling was rewritten / fixed
  - The case when two host keys are mapped to different CBM keys with different
    modifiers is handled differently (correctly) now, so some old keymap(s) may
    expose detail errors as a result - please report them!
  - Fixed Shiftlock/Capslock mapping
  - All extra keys that are not in the regular matrix are handled in generic
    code now.
    - used by C128 40/80 and CAPS keys, Restore
    - extra keys can operate in "non locking" mode

- More realistic behaviour of the virtual drive
  - always return 'files scratched' (instead of 'file not found'), even if the
    file does not exist

- More realistic behaviour when mounting images:
  - When attaching a d64 image to a 1571 drive, create an 'unformatted' image for
    the second side.
  - Create empty tracks for non existing tracks also when mounting gcr images

- SID fixes:
  - use a few more bits for better accuracy when calculating the 8580 filter
    DAC values.
  - fix filter ringing/self oscillating with 6581 and 8580

- CIA fixes:
  - Improved the CIA shift register.
  - Fix the case when pb changes value after changing the control bits for
    pb/pb7 output. Fixes the turn disk space detection of the 'Love' demo.

- Add SPT (Stupid Pet Tricks) userport joystick adapter emulation.

- Fixed use of SO_REUSEPORT on server sockets - this allowed multiple VICE
  instances to bind to the same port, with an indeterminant one receiving each
  incoming connection. Now uses SO_REUSEADDR instead, which allows use of a
  port that remains in the TIME_WAIT state after a previous process closed,
  but does not allow use of a port that is still in active use.

- Add DragonFly BSD support.

- Remove Android support.


** build system
---------------

- Rename configure options: --enable-native-gtk3ui   => --enable-gtk3ui
                            --enable-sdlui2          => --enable-sdl2ui
                            --enable-sdlui           => --enable-sdl1ui
                            --enable-external-ffmpeg => --enable-ffmpeg

- Remove jpeg support (--enable-jpeg).

- Disable CatWeasel, SSI2001 and ParSID support by default.

- Enable CPU history by default.

- Add `make bindist` for headless builds on Windows/Msys2.

- Don't check for joystick support when configuring for a headless build.

- Add configure check for [n]pcap headers on Windows.

- Fix --with-sdlsound configuring for SDL2 even when SDL1 was explicitly
  requested via --enable-sdl1ui.

- Fix single target builds.

- Fix installing Gtk3-specific files when not configured for Gtk3.


** C64 fixes
------------

- Use measured PAL color vectors (provided by Tobias)

- Fix autostarting and smart-attaching tapecart (.tcrt) images

- Fix cycle count stored into the cpu history (only x64sc)

- Cartridge fixes:
  - Fix Pagefox RAM allocation
  - Fixed "Super Explode V5" cap timing
  - Added support for "Partner 64" cartridge
  - Fix attaching non "Main Slot" cartridges via .crt file (IEEE488, Ramlink,
    IEEE-Flash, MMC64, Magic Voice)
  - Fix REU behaviour on triggering DMA by using a RMW instruction with
    address $ff00 (only x64sc)

- Fixed and document C64 US and german keymaps.
- Added keymaps for UK keyboard (nicked from 'mad' on lemon)
- Added keymaps for Turkish keyboard (provided by erhan)
- Updated swedish keymaps (provided by Jaakko Luoto and Jari Hovatov)

- Added pictures of the C64 layout and keymap (symbolic+positional, DE+US) to
  the docs.

** C128 fixes
-------------

- Added foundation of c128 cartridge system. Only attaching c128 exclusive
  cartridges/crt files works right now.
  - added support for "Partner 128" cartridge
  - added support for "Magic Desk 128" cartridge
  - added support for "GMod2 C128" cartridge
  - added support for "Comal80 C128" cartridge
  - added support for "Warpspeed 128" cartridge

- Add ram02 and ram03 in the monitor when 'full banks' mode is active.

- Fix filling of VDC ram from the monitor.

- Fix DMA bank.

- Fix autostart in C64 mode

- Fixed and document C128 US and german keymaps.

- Added pictures of the C128 layout and keymap (symbolic+positional, DE+US) to
  the docs.


** VIC-20 fixes
---------------

- use measured PAL color vectors (provided by Tobias)


** PET fixes
------------

- Improved the sound output by reworking parts of the VIA, in particular as
  related to the shift register and the CB2 output.
- Sound made by "manual" control of the CB2 output now works.
- Added an adjustable low-pass filter to the sound output, since different
  speakers on real hardware behave quite different in how much they "muffle"
  the sound.

- Fixed and document PET layout and US/DE keymaps.

- Added pictures of the PET layout and keymap (graphical+business,
  symbolic+positional, DE+US) to  the docs.


** VSID fixes (Gtk3 only)
-------------------------

- Properly update the mixer widget with the current SID model when playing
  a (subt)tune.

- Add support for the `HVSC_BASE` environment variable: If the HVSC base
  directory is left blank in the VSID settings the `HVSC_BASE` will be used
  to determine the location of the High Voltage SID Collection files.

- Add customizable hotkeys.

- Add default hotkeys for subtunes #1-#30, Play, Pause, Stop, First,
  Previous, Next, Last, FFWD, Loop.

- Display STIL view and Playlist on top of each other, not next to each other.

- Strip HVSC base dir from playlist 'Path' column.

- Add playlist loading/saving (in M3U format).

- Add autoplaying the next subtune when the current subtune has finished
  playing (requires HVSC).

- Add autplaying the next SID in the playlist when all subtunes of a SID have
  played.

- Fix missing display of the 'NAME' STIL field.


** Monitor fixes
----------------

- Fix && and || in cond_expr in the monitor. Previously, both && and &, and ||
  and |, did the same thing: a logical and/or. Now the && and || do the logical
  operation.


** SDL fixes
------------

- Correct colors on big endian platforms.

- Add clearing of joystick mappings.

- Add showing of joystick mappings for menu actions.

- Fix setting of tde and virual device traps for xcbm2 and xcbm5x0.

- Add CMD HD size elements.

- Add PET ROM selection elements.

- Add SuperPET CPU selection.


** Gtk3 fixes
-------------

- Remove unused -gtkbackend command line option: we no longer support
  software rendering, so the only option left is accelerated rendering.

- Improved statusbar layout.

- Various layout fixes in the settings dialog.

- More meaningful sliders for CRT settings.

- Add -${CHIP}showstatusbar/+${CHIP}showstatusbar command line options to show
  or hide the status bar.

- Add -${CHIP}fullscreen/+${CHIP}fullscreen to enable or disable fullscreen
  mode.

- Hotkeys can be assigned to actions that do not have a corresponding menu
  item.

- Properly show custom hotkeys in popup menus.

- Make saving custom hotkeys work.

- Correct colors on big endian platforms.

- Fixed CBM directory displayer in statusbar popup and file selection dialog.

- Installed a crazy, but ugly, hack to create the initial window at its final
  size, so the window manager will not place it off screen when the emulator
  was started with -default


** Windows fixes
----------------

- Fix monitor Ctrl+C/V and other Ctrl+.. combinations (Gtk3).
- Fix issues with numpad
- Fix page up/page down keys
- Fix Alt-Gr in the Monitor
- Fixed MIDI device list / select


** MacOS fixes
--------------

- Fix issues with numpad
- Fixed MIDI device dialog
- Fixed resize performance when emu fps > host display Hz

** Linux fixes
--------------

- Fixed MIDI device dialog


** Haiku fixes
--------------

- Fix `make bindist`.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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