Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
The Scroll of Antonius   [2023]

The Scroll of Antonius Released by :
Fairlight [web]

Release Date :
4 August 2023

Type :
C64 Demo

Released At :
Assembly Summer 2023

Achievements :
Mixed Demo Competition at Assembly Summer 2023 :  #1

User rating:*********_  9.3/10 (21 votes)   See votestatistics

Credits :
Code .... Trident of Fairlight
Music .... Fegolhuzz of Fairlight
Graphics .... Soya of Fairlight
Charset .... tNG of Fairlight
Directory Art .... tNG of Fairlight

SIDs used in this release :
The Scroll of Antonius(/MUSICIANS/F/Fegolhuzz/Scroll_of_Antonius.sid)

Download :

Look for downloads on external sites:

User Comment
Submitted by 饾榿饾棥饾棜 on 16 August 2023
@ Dr.Science: We got a list and it's pinned and updated :) But that does not mean there is not more to come very soon.
User Comment
Submitted by Raistlin on 12 August 2023
@Dr.Science: what is this “GreetingsList” you speak of? Don’t we all just type the greetings in every time, recounting group names from memory?? I do! :p
User Comment
Submitted by Dr.Science on 12 August 2023
Congrats guys! Another high enjoyable demo from you! Lovely storytelling (like in "looking for atlantis"). I like the positive energy! Oh, and is your greetingslist now up to date or can we expect another one in this series? ;-)
User Comment
Submitted by Stone on 9 August 2023
Love it! Especially the last part had me laughing out loud
User Comment
Submitted by Pad on 9 August 2023
Very nice work, and some good laughs as well. Don't bogart that vial Trident, we all need a swig of that scener energy!
User Comment
Submitted by trident on 8 August 2023
@anonym: we missed greeting atlantis in Hues so we made Looking for Atlantis . the first draft of the greetings pictures in that demo consisted only of a single logo - padua - but in the end padua completely disappeared and we're not sure why. fortunately we were able to get hold of this 13th century scroll and now we could greet padua properly :)

@ian coog: while it is not impossible to read it in memory, the scroller is probably still easier to read on screen than in memory. (it is stored in a format that is highly suitable for 6510 consumption, but less so for human consumption.) but reading the scroller - in full - can be quite rewarding, i think.

@raistlin: next to that scroll, on the bottom of the sea, was found what to the untrained eye looked like a 1000 uF capacitor. closer inspection revealed that it was actually a vial of pure demoscener energy that could be established to have been produced exactly 686 years ago. it contains enough energy to last for many thousands of years, and for hundreds of thousands of sceners, but the only way to extract it is to produce more demos. so we all just have to keep going at it to keep that energy flowing :)
User Comment
Submitted by Yogibear on 6 August 2023
Great and innovative demo!
User Comment
Submitted by Magic on 6 August 2023
What Raistlin said :)

I can only imagine what would have happened if the recent small demos by FLT were put together in a good way in one BIG demo..

FLT World Domination 2023 for sure going on now anyway! Keep em coming!
User Comment
Submitted by Wile Coyote on 6 August 2023
Thumbs-up to the all border starfield. This just might be the prettiest most balanced all border starfield on C64
The un_readbale tunnel/loop scroller looks great!
Shout out to the audio. I like the audio ^_^
User Comment
Submitted by 4gentE on 6 August 2023
User Comment
Submitted by Dr.j on 5 August 2023
another top class demo from FLT. great design and great execution . wish if the thunnel scroller would be more "Readable"
but nevertheless is top class job!!!
User Comment
Submitted by katon on 5 August 2023
Absolutely fantastic demo!
User Comment
Submitted by anonym on 5 August 2023
Beautiful - what a work of art, what a flurry of activity, wonderful. Also, some conclusions:

1. Padua is one of the oldest demogroups.
2. The c64 yellow scenemarine sank in the baltic see and lead to a discovery of a scroll during its recovery.
3. Padua kinda had a demo at Assembly.
4. Fairlight made up for forgetting to greet Padua in previous demos.
User Comment
Submitted by Joe on 5 August 2023
Nice work, some fab screens!
User Comment
Submitted by iAN CooG on 5 August 2023
Absolutely no visible text in memory. Oh well.
User Comment
Submitted by iAN CooG on 5 August 2023
Overall great demo fx. The unreadable twisting scroller is amazing, now I'll have to peek in memory to read it
User Comment
Submitted by HCL on 5 August 2023
Great tunnel-scroller.. or .. don't know what to call it. Actually quite impossible to read the text, if ever there is any text there :D.. but it looks great, and that is all that counts!!
User Comment
Submitted by Raistlin on 5 August 2023
Nice work, Trident! It feels like only a week since your last demo? Have you been drinking Youth Elixir to get the energy of a teenage scener again???

Really nice demo, this one, some nice effects!
Search CSDb
Prev - Random - Next
Detailed Info
路 Summaries
User Comments (18)
路 Production Notes
Fun Stuff
路 Goofs
路 Hidden Parts
路 Trivia
Discuss this release
Info on other sites
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.09 sec.